Steam launched in 2003 — and as just lately as 2015, its document for concurrent customers logged into the service was 10 million folks, experiences Kotaku (rising to 14 million in 2017, and by March of 2020, rising as much as 20 million).
However now it is jumped one other 50% — simply two and a half years:
We bought to twenty-eight million customers earlier this yr — greater than your complete populations of nations like Australia and Taiwan — and now, in late October, we have hit the good spherical variety of 30 million, with the height variety of customers logged on earlier at this time standing at 30,032,005.
Observe that this is not the variety of folks enjoying at anyone time, simply the variety of folks logged into the platform, a feat that is typically achieved just by turning your PC on. If you wish to know the variety of customers truly in a sport at the moment, SteamDB figures put the height at round 8.5 million, which continues to be an infinite determine, and a giant soar (proportionally) even from earlier in 2022, when the very best variety of energetic gamers stood at “between seven and eight million”.