Following June 9’s Xbox Showcase, Starfield lastly obtained its Creation Equipment and Creations suite, permitting PC and Xbox gamers to obtain official and community-built mods immediately in-game. It’s nonetheless early days for positive, however there are already numerous nice mods price your time that you must take a look at ASAP.
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One twist, in fact, is that each paid and free mods can be found within the Creations hub. If you happen to’re uncertain what to spend cash on, or don’t want to pay for mods, nevertheless, there are some nice free ones to get began with. I’ve rounded up six free mods that’ll subtly however meaningfully enhance your Starfield expertise. If you happen to’re simply searching for some light modifications or are new to modding typically, these are an awesome place to begin.
Make the galaxy look higher with Shade Filter Removing and Darker Nights
I’m completely digging a pair of mods that dramatically improves the visible look of the sport on each PC and Xbox. The primary is GTA_R0CKS’ “Shade Filter Removing.” This mod peels away Starfield’s meh coloration filters pl, lending itself to a a lot cleaner picture.
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“Shade Filter Removing” pairs delightfully effectively with HopeFulWishing’s “Darker Nights.” This mod lowers the sport’s ambient lighting to make for a darker, extra imposing picture that, throughout evenings on planets and moons, permits darkness to really blanket and smother the atmosphere. All the pieces feels notably spookier, and in my expertise it hasn’t been too arduous to see issues. In truth, it makes the sport extra compelling. Recognizing distant buildings within the distance, for instance, feels extra ominous as you possibly can’t essentially make all the pieces out.
What about “Pitch Black Nights?”
If you happen to’re fishing across the Starfield Creation suite, you’ll doubtless come throughout one other mod from HopeFulWishing: Pitch Black Nights.” This mod makes the atmosphere even darker. In my expertise, nevertheless, it’s too darkish. If you wish to go for some ominous, liminal, area images of deserted buildings, it may be neat to activate now and again. However for normal gameplay, I advocate “Darker Nights.”
Whereas “Darker Nights” is nice by itself, the mod is made even higher by a easy flashlight mod that will increase the quantity of sunshine you emit.
“Vanilla Flashlight Improved” is a substantial enchancment
Litbeep’s “Vanilla Flashlight Improved (VFI),” out there on PC and Xbox casts far more mild together with your flashlight, making it really helpful for seeing additional in darkish areas. This combines very well with “Darker Nights” and the “Shade Filter Removing” to make for some wonderful night-time planetary exploration. The mod additionally removes the banding impact that the inventory flashlight has, so it’s not solely extra mild, it’s a cleaner flashlight texture too.
“Headshot kills any actor” makes for higher fight and extra realism
This mod from SKKmods not solely improves the common circulate of fight in Starfield, it could additionally liberate the inflexible nature of many quests by letting you lastly kill important NPCs (sure, I do know which one you’re fascinated by proper now, and I’ll reply that query in only a second).
To activate this mod, you’ll want to make use of the merchandise added to your stock as soon as the mod is put in. This merchandise provides you with a menu that permits you to select who might be killed with a headshot, from common enemies, to friendlies, to your self, and to important NPCs.
On that notice, for those who kill a necessary NPC, you’ll doubtless break any quest they’re related to. So that is actually greatest for sandbox play, or you possibly can go away the “Important actor headshots” toggle off and revel in the advantages of headshot kills for normal hostile characters.
And sure, when “Important actor headshots” is toggled on, you can kill the board of Paradiso. Is that this the proper strategy to cope with this case? Nicely I ain’t writing a information on morality right here, however I can say in my exams it positive did make me really feel a sure method.
“Shade’s Stealth Takedowns (Knock-out or Deadly)”
Shadedness’ takedown mod instantly modified how I used to be enjoying Starfield, lastly inching the sport towards extra immersive sim territory—which I’m completely all about. This mod provides a brand new “Takedown” ability within the Bodily Abilities tree, with 4 ranks to ascend via. Now you possibly can sneak into an enemy base and take down enemies from behind with out a lot fuss. When used with the “Sense Star Stuff” skill, it nearly seems like enjoying Dishonored…in area.
Do take a look at Shadedness’ different mods as effectively, as they deal with and enhance a number of essential areas of Starfield.
“Starshards” make it easier to unlock new abilities quicker
“Starshards” by _Ravageron is a neat little mod that spawns varied, effectively, starshards on planets so that you can accumulate. Not solely does this add an additional exercise to planetary exploration, you’ll additionally get a ability level for each three shards you accumulate. This may turn out to be useful for those who’re planning on including extra abilities to the ability tree.
The Creations mod suite is quickly rising, so there’ll undoubtedly be extra mods price your time sooner or later. However enhancements to the visible type of the sport and its fight can go a protracted strategy to making Starfield really feel good and recent once more.