Each mainline entry of a combating recreation all the time introduces one thing new to the established IP, and Tekken 8 received’t be any totally different.
Because of IGN, we now have an in-depth have a look at the sport’s Warmth System which is able to permit gamers the selection to spend the vitality of their first spherical or simply wait to eat on the meter piece by piece throughout a battle. Verify it:
We acquired to play about 4 hours of Tekken 8 and walked away extraordinarily impressed. Right here’s our first hands-on preview and impressions of Tekken 8, breaking down the Warmth System, the brand new Basic Management scheme, and way more.
Whereas Tekken’s formulation had began out fairly fundamental, the builders have been introducing new components with each mainline entry; even Tekken 6 launched the Rage System which makes fighters extra highly effective once they’re on the final legs of their HP. We’ve but to see extra of this new Warmth System but, however primarily based on what recreation critics are saying it may very nicely be an enchancment to the franchise as an entire.
Right here’s the official overview for Tekken 8:
Developed by Bandai Namco Studios, Tekken 8 pushes the envelope for combating video games and takes full benefit of the ability of the newest technology of consoles by creating probably the most visually beautiful and immersive titles within the style but. Tekken 8 picks up after the ugly battle that led to Heihachi Mishima’s defeat, specializing in a brand new rivalry pitting father in opposition to son as Jin Kazama stands in defiance in opposition to Kazuya Mishima’s quest for world dominance.
Tekken 8 nonetheless has no launch date, however fingers crossed it comes out to all main con