It was already clear that Guerrilla Video games has extra in retailer for the Horizon franchise. The studio reiterated that notion at a latest occasion by saying Horizon will probably be happening for a while.
There are numerous rumored and confirmed Horizon video games in growth
A handful of Guerrilla Video games workers spoke on the Develop:Brighton occasion, as reported by GamesIndustry.biz. After reflecting on growth tales associated to each Horizon video games, studio director and artwork director Jan-Bart van Beek mentioned Guerrilla will probably be “persevering with Horizon for an extended whereas.”
A few of these plans have already been confirmed, whereas others have been strongly implied. Guerrilla mentioned it was engaged on a stylized Horizon multiplayer recreation, footage of which allegedly leaked in January. There’s additionally a Netflix collection within the works.
A correct Horizon 3 hasn’t been outright confirmed, however Guerrilla has talked round it sufficient. It famous that Aloy will return and that the developer is “increasing the world of Horizon with Aloy’s subsequent journey,” the latter of which was a quote within the aforementioned publish concerning the job listings that confirmed the multiplayer spin-off. Horizon Forbidden West’s cliffhanger ending is one other clear indicator {that a} third installment is on the best way.
There’s additionally reportedly a massively multiplayer on-line recreation in growth with NCSoft and a PS5 remake or remaster of Horizon Zero Daybreak, however neither have been confirmed.
With the studio committing to Horizon for the lengthy haul, it appears uncertain that it will return to Killzone anytime quickly (or develop a brand new franchise). Guerrilla spoke concerning the shooter collection throughout that Develop:Brighton, reflecting on what did and didn’t work and noting how invigorating it was to work on Horizon.
“Killzone was our first IP, testing all our concepts, seeing how issues labored,” mentioned van Beek. “There have been some nice concepts in there, but in addition some that by no means actually labored. We had this concept that was primarily based upon franchises like Aliens, the place it’s all concerning the unhealthy guys and what we discovered was that folks nonetheless actually need a hero to clamp onto and determine with. So if you’re making an entire IP concerning the baddies, it’s arduous to do good storytelling. That was one thing we undoubtedly took on board.
“Idiosyncrasies that meant it by no means actually gelled with them, so once we had been making Horizon we had been a wider viewers, and telling an even bigger story that’s related to much more individuals.”
Technical director Michiel van der Leeuw additionally expressed an urge to maneuver on after the PS4 launch title Killzone: Shadow Fall.
“After Killzone: Shadow Fall for [the] PlayStation 4, we knew we wished an even bigger, broader IP,” mentioned van der Leeuw. “We additionally wished one thing optimistic. We’d been making ruins for slightly bit too lengthy, and the studio acquired actually enthusiastic about making nature. Everybody was actually enthusiastic about robots. There have been many issues we may do with the identical universe, totally different video games, totally different types.”