Learn the way to defeat all of the bosses in Armored Core VI with our complete technique information.
Mission 01: Unlawful Entry
Encounter the difficult HC Helicopter, the first boss in Armored Core VI’s Predominant Mission 01: Unlawful Entry. Grasp this boss battle with our professional methods. Learn to optimize your strategy towards this formidable foe and emerge victorious in your quest.
Introduction to HC Helicopter Boss Combat
Put together to face the primary boss of Armored Core VI throughout Predominant Mission 01: Unlawful Entry. The encounter calls for a predefined loadout for all gamers, emphasizing ability over stat manipulation.
Obtain an efficient HC Helicopter Boss Technique victory within the HC Helicopter boss combat by implementing the next strategic manoeuvres:
- Shut Fight Maneuver: Acquire the higher hand by closing the space to the helicopter and launching assaults along with your left-hand melee blade. Persistently make use of your missiles and rifle for heightened harm output.
- Lock-On Benefit: Start by establishing a lock-on to the boss utilizing R3: / Proper Stick, enhancing your accuracy.
- Swift Assault: Provoke a fast advance towards the boss by activating L3: / Left Stick, then execute strikes utilizing the left blade (L2: / LT:). Constantly fireplace your right-hand weapon with R2: / :RT: held down. Concurrently, make the most of R1: / RB faucets to unleash shoulder launchers as soon as they’re recharged.
- Useful resource Administration: Monitor your vitality intently, seen because the white “stamina bar” on the display’s backside. Following melee assaults, your vitality depletes, inflicting you to descend. Nonetheless, vitality replenishes inside seconds. Search cowl behind constructions when the boss releases a barrage of missiles.
- Cycle of Engagement: Upon vitality restoration, revisit step 2—strategy the boss, have interaction in melee, and fireplace further weaponry. Repeat this cycle to maximise your impression.
- Missile Evasion: Evade incoming massive missiles by executing Left Stick (proper) + :Sq.: / X. Alternatively, if airborne towards the boss, tilt the left stick – left/ proper to maneuver and dodge in-flight.
- Proximity Benefit: Maneuvering beneath the helicopter’s shut vary reduces its accuracy. Whereas it strikes actively, undertake an aggressive stance. Swiftly re-engage the boss, specializing in relentless melee strikes. Capitalize on stagger situations (famous by a purple well being bar) for heightened vulnerability and harm. Make the most of melee assaults and different strikes throughout this part for optimum impression.
Unveiling Core Gameplay Parts As a trademark of FromSoftware video games, the preliminary boss encounter poses a formidable problem. Use this battle to familiarize your self with core gameplay parts, together with melee fight, shoulder weapons, firearms, flight mechanics, evasion methods, and vitality/stamina administration.
Mission 08: Operation Wallclimber
Interact the Juggernaut boss with a strategic strategy that capitalizes on its vulnerabilities.
Juggernaut Boss Construct Setup
All needed parts for this construct are obtainable by the point you confront the Juggernaut boss. If any required components stay locked, contemplate quitting out and fascinating in “Mission 6: Assault the Dam” to build up funds. This mission grants roughly 170,000 COAM in simply 90 seconds. Moreover, you possibly can resell present components at their buy worth. Recreate the next construct for optimum outcomes:
- Proper Arm: SG-026 HALDEMAN – Out there at Store for 75,000 COAM after finishing Chapter 1: Missions 6 & 7
- Left Arm: HI-32: BU-TT/A – Obtained on the recreation’s outset (story-related)
- Proper Again: BML-G1/P20MLT-04 – Obtained on the recreation’s outset (story-related)
- Left Again: BML-G1/P20MLT-04 – Obtained on the recreation’s outset (story-related)
- Head: HD-012 MELANDER C3 – Obtained on the recreation’s outset (story-related)
- Core: DF-BD-08 TIAN-QIANG – Out there at Store for 390,000 COAM after Mission 2: Destroy Artillery Installations
- Arms: AR-012 MELANDER C3 – Obtained on the recreation’s outset (story-related)
- Legs: LG-012 MELANDER C3 – Obtained on the recreation’s outset (story-related)
- Booster: BST-G2/P04 – Out there at Store for 72,000 COAM after Mission 2: Destroy Artillery Installations
- FCS: FCS-G1/P01 – Obtained on the recreation’s outset (story-related)
- Generator: AG-J-098 JOSO – Obtained on the recreation’s outset (story-related)
- Growth: None required
Environment friendly Juggernaut Boss Technique
Interact the Juggernaut boss with a strategic strategy that capitalizes on its vulnerabilities:
- Exploit Weak point: The boss boasts substantial entrance shielding and resistance to most assaults. Goal its rear for optimum outcomes.
- Again Assault Technique: To maximise harm, place your self behind the boss. Ascend utilizing X /A: and land stealthily in its blind spot.
- Assault Mixture: Launch a devastating combo by using your left-hand melee blade for vital harm and your right-hand shotgun for close-range effectiveness. Make use of shoulder weapons as quickly as they’re prepared.
- Teammate Help: Throughout the preliminary part, a teammate will accompany you, diverting the boss’s consideration. Exploit this chance to entry the boss’s rear simply.
- Solo Stage Problem: Because the boss’s well being reaches roughly half, your teammate departs, intensifying the problem. The boss might evade your makes an attempt to flank. Swiftly fly towards the boss utilizing :L3: (Left Stick). Sidestep with :sq.: / X1 or fly over and land behind.
- Staggering Sequence: Execute fast melee and shotgun strikes to stagger the boss. As soon as the highest stagger bar turns purple, the boss turns into susceptible and prone to elevated harm. Exploit this part by unleashing a barrage of assaults, together with shoulder weapons.
- Melee Dominance: Leveraging the boss’s weak point to melee assaults, pair it with a shotgun for max impact. Given your restricted components choice at this recreation stage, the remaining parts maintain minimal significance.
By adhering to this optimized construct and strategic strategy, you possibly can confidently conquer the Juggernaut boss encounter. Improve your gaming expertise and showcase your experience by conquering this difficult foe successfully.
Mission 11: Assault The Watchpoint
Grasp the Balteus boss encounter with a meticulously designed construct and a simple technique that ensures your success. Unleash your energy with the correct components and ways to dominate this problem in your recreation.
Balteus Boss Construct Setup
All needed parts for this construct are attainable by the point you confront the Balteus boss. If any required components stay locked, contemplate a strategic strategy: have interaction in “Mission 6: Assault the Dam” to amass funds. This mission yields round 170,000 COAM in a mere 90 seconds. Moreover, you possibly can resell pre-existing components at their unique buy worth. Replicate the precise construct outlined under for optimum outcomes:
- Proper Arm: MG-014 LUDLOW – Obtainable upon finishing Newbie Coaching 1: Primary Controls
- Left Arm: MG-014 LUDLOW – Obtainable upon finishing Newbie Coaching 1: Primary Controls
- Proper Again: VP-60LCS – Accessible at Store for 147,000 COAM after finishing Chapter 1: Missions 6 & 7
- Left Again: VP-60LCS – Accessible at Store for 147,000 COAM after finishing Chapter 1: Missions 6 & 7
- Head: HD-012 MELANDER C3 – Attainable after finishing Mission 1: Unlawful Entry
- Core: DF-BD-08 TIAN-QIANG – Out there at Store for 390,000 COAM after Mission 2: Destroy Artillery Installations
- Arms: DF-AR-08 TIAN-QIANG – Out there at Store for 200,000 COAM after Mission 2: Destroy Artillery Installations
- Legs: LG-022T BORNEMISSZA – Accessible at Store for 280,000 COAM after finishing Mission 8: Operation Wallclimber
- Booster: None (auto-equipped with Tank Legs)
- FCS: FC-006 ABBOT – Attainable after finishing coaching mission Intermediate Help 1: Assembling an AC
- Generator: VP-20D – Accessible at Store for 416,000 COAM after finishing Mission 8: Operation Wallclimber
- Growth: None required
Efficient Balteus Boss Technique
Harness the ability of this construct to overpower the Balteus boss effortlessly. Boasting heightened well being from parts with optimum AP (Well being) and Protection Stats, coupled with formidable harm output by way of twin machine weapons and back-mounted laser weapons, you’re poised for victory. Execute the next technique with ease:
- Rapid Lock-On: Provoke the battle by locking onto the boss instantly (R3; / Proper Stick) for enhanced concentrating on precision.
- Proximity Benefit: Keep shut proximity to the boss by airborne strategy utilizing X / A. Given the tank-oriented construct’s floor maneuverability challenges and the shortcoming to shoot whereas evading ( Sq. / X1 ), flying gives superior mobility and steady capturing capability.
- Sustained Hearth: Make use of an unrelenting barrage by firing all 4 weapons always. Interact each predominant weapons by holding L2: + E2 / LT + RT, and constantly faucet L1 + R1 / LB + RB to activate shoulder weapons. Keep as near the boss as doable to amplify harm output and expedite defend deterioration.
- Staggering Sequence: Leverage shoulder weapons’ Affect Harm to shatter shields and stagger the boss. Shut-range hand weapons additionally inflict substantial harm. Upon staggering the boss, unleash a relentless onslaught for swift harm. The boss sustains considerably extra harm whereas staggered, and its shields will stay disabled for a interval. Capitalize on this interval to take care of proximity and inflict sustained harm.
- Shut-Vary Dominance: The cornerstone of success lies in sustaining shut vary. Lengthy-range assaults are countered by the boss’s deflective shields, whereas close-range assaults successfully dismantle these defenses.
By implementing this specialised construct and simplified technique, you possibly can conquer the Balteus boss encounter with sheer may. Elevate your gaming prowess and have fun your victory over this problem, demonstrating your ability and experience.
Mission 12: Infiltrate Grid 086
Uncover find out how to conquer the formidable EC-0804 Good Cleaner boss in Armored Core VI throughout Predominant Mission 12: Infiltrate Grid 086. This colossal “cleansing robotic” armed with fiery projectiles emerges as the ultimate problem on this mission.
Luckily, there exists an uncomplicated brute-force tactic that calls for no superior abilities to conquer this boss. Success hinges on assembling the right loadout and using a strategic strategy.
EC-0804 Good Cleaner Boss Loadout
By the point you confront this boss, you must have acquired all the mandatory parts. If any of those components are locked, contemplate leaving and accumulating funds by “Mission 6: Assault the Dam.” This mission yields roughly 170,000 COAM in simply 90 seconds. It’s also possible to vend present components at their unique worth. Replicate this exact configuration:
- Proper Arm: DF-GA-08 HU-BEN – Out there for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Arm: DF-GA-08 HU-BEN – Out there for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Proper Again: SONGBIRDS – Obtainable for 182,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Again: SONGBIRDS – Obtainable for 182,000 COAM after finishing Mission 11: Assault the Watchpoint
- Head: HD-012 MELANDER C3 – Attained after ending Mission 1: Unlawful Entry
- Core: DF-BD-08 TIAN-QIANG – Accessible for 390,000 COAM after Mission 2: Destroy Artillery Installations
- Arms: AR-012 MELANDER C3 – Story-related, achieved post-Chapter 1 – Mission 1: Unlawful Entry
- Legs: LG-022T BORNEMISSZA – Buy for 280,000 COAM after Mission 8: Operation Wallclimber
- Booster: Mechanically outfitted with Tank Legs
- FCS: FC-006 ABBOT – Earned after finishing Intermediate Help Coaching Mission 1: Assembling an AC
- Generator: VP-20S – Obtained after finishing Intermediate Help Coaching Mission 1: Assembling an AC
- Growth: Terminal Armor – Procured by the AC Tuning Menu
EC-0804 Good Cleaner Boss Easy Technique
Execute this setup to effortlessly overpower the boss. Ascend above the boss and direct your assault on the exhaust port on its higher aspect. This tactic prevents the boss from launching frontal melee assaults whilst you’re airborne. Make use of 2 x SONGBIRD shoulder-mounted weapons to assail its exhaust, quickly destabilizing the boss. Capitalize on this second to unleash Twin-Wielded Gatling Weapons on its entrance, yielding substantial harm. Replicate this sequence 2-3 instances to conquer the boss.
Keep inside shut vary through the stagger part when using the Gatling Weapons, as they inflict considerably better harm. Ought to the Shoulder Weapons fail to trigger on the spot destabilization, proceed concentrating on the exhaust with Gatling Weapons.
Take into account that the Gatling Weapons may overheat after prolonged use. Enable them to chill down whereas using the SONGBIRD shoulder weapons within the interim. Because of the Gatling Weapons’ effectiveness throughout stagger phases, the boss may be defeated inside a mere 1-2 minutes.
Mission 14: Ocean Crossing
Uncover find out how to overcome the formidable Sea Spider boss encounter in Armored Core VI throughout Predominant Mission 14: Ocean Crossing. Serving because the Chapter 2 Endboss, Sea Spider stands out as one of many recreation’s most difficult adversaries.
Fortunately, there exists a simple brute-force technique that necessitates no specialised abilities to conquer this boss. Success hinges on crafting the correct loadout and executing a strategic strategy.
Sea Spider Boss Loadout
By the point you face off towards this boss, you must have entry to all of the important parts. In case any of those components stay locked, contemplate taking a break and amassing assets by “Mission 6: Assault the Dam.” This mission gives roughly 170,000 COAM in a mere 90 seconds. It’s also possible to vend unused components at their unique buy worth. Replicate this particular setup:
- Proper Arm: DF-GA-08 HU-BEN – Purchaseable for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Arm: DF-GA-08 HU-BEN – Purchaseable for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Proper Again: SONGBIRDS – Obtainable for 182,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Again: SONGBIRDS – Obtainable for 182,000 COAM after finishing Mission 11: Assault the Watchpoint
- Head: HD-012 MELANDER C3 – Acquired after ending Mission 1: Unlawful Entry
- Core: DF-BD-08 TIAN-QIANG – Accessible for 390,000 COAM when the store opens post-Mission 2: Destroy Artillery Installations
- Arms: AR-012 MELANDER C3 – Integral to the story, obtained upon finishing Chapter 1 – Mission 1: Unlawful Entry
- Legs: LG-022T BORNEMISSZA – Purchaseable for 280,000 COAM after finishing Mission 8: Operation Wallclimber
- Booster: Built-in with Tank Legs
- FCS: FC-006 ABBOT – Achieved after finishing Intermediate Help Coaching Mission 1: Assembling an AC
- Generator: VP-20S – Obtained after finishing Intermediate Help Coaching Mission 1: Assembling an AC
- Growth: Terminal Armor – Out there by way of the AC Tuning Menu
Sea Spider Boss Easy Technique
With this setup, overwhelming the boss turns into easy. The excessive AP (Well being) and Protection Stats of the chosen parts grant ample sturdiness, whereas the mix of dual-wielded Gatling Weapons and shoulder cannons ensures devastating harm output.
Right here’s the easy technique:
- Lock onto the boss on the outset of the combat utilizing the Proper Stick (R3) for improved concentrating on accuracy.
- Keep shut proximity to the boss by using the flying maneuver (X / A), capitalizing on the improved mobility and the flexibility to fireplace weapons whereas evading.
- Maintain a steady barrage by firing all 4 weapons always. Make use of L2 + R2 / LT + RT to fireplace the primary weapons and repeatedly faucet L1 + R1 / LB + RB to discharge each shoulder weapons. Keep as near the boss as doable to maximise harm output and rapidly break by its shields.
- The highly effective Affect Harm dealt by the shoulder weapons will stagger the boss ceaselessly, enabling you to unleash the immense harm of the Twin-Wielded Gatling Weapons through the stagger part. Don’t overcomplicate the timing; constant firing is essential for achievement. The identical loadout proves efficient all through the sport. When the enemy is staggered, capitalize on the second to inflict substantial harm, as staggered foes are extra susceptible.
- Keep shut proximity to the boss to stop deflection of Gatling gun bullets. At shut vary, the bullets inflict heightened harm, notably throughout stagger phases. Whereas Gatling Weapons might overheat, permit them to chill down, and repeat the cycle whereas repeatedly firing the shoulder weapons as they turn into obtainable.
Incorporating this strategy, you’ll grasp the significance of staying near the boss, optimizing harm output, and attaining victory by sheer pressure. The meticulous use of close-range ways might be pivotal in your triumph.
Mission 27: Destroy the Ice Worm
Uncover the technique to overcome the formidable Ice Worm boss in Armored Core VI throughout Predominant Mission 27: Destroy the Ice Worm, marking the pivotal Chapter 3 Endboss encounter.
Securing the “VE-60SNA” (Needle Gun) Shoulder Weapon is paramount for achievement. This weapon is pivotal in breaking the Ice Worm’s defend with only a single hit, and also you purchase it robotically earlier than embarking on this mission. Efficient triumph is set by assembling the correct loadout and implementing a strategic strategy.
Ice Worm Boss Loadout
All the mandatory parts are attainable by the point you confront this boss. Ought to any of those parts be inaccessible, contemplate redirecting to “Mission 6: Assault the Dam” to amass funds. This mission garners round 170,000 COAM in a mere 90 seconds. You even have the choice to vend beforehand acquired components on the preliminary buy worth. To recreate this optimum setup:
- Proper Arm: DF-GA-08 HU-BEN – Out there for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Arm: DF-GA-08 HU-BEN – Out there for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Proper Again: VE-60SNA – Obtained upon finishing Mission 26: Historic Knowledge Restoration
- Left Again: SONGBIRDS – Purchaseable for 182,000 COAM after finishing Mission 11: Assault the Watchpoint
- Head: HD-012 MELANDER C3 – Attained after ending Mission 1: Unlawful Entry
- Core: DF-BD-08 TIAN-QIANG – Accessible for 390,000 COAM upon the store’s opening post-Mission 2: Destroy Artillery Installations
- Arms: AR-012 MELANDER C3 – Integral to the story, obtained upon finishing Chapter 1 – Mission 1: Unlawful Entry
- Legs: LG-022T BORNEMISSZA – Purchaseable for 280,000 COAM after finishing Mission 8: Operation Wallclimber
- Booster: Built-in with Tank Legs
- FCS: FCS-G2/P05 – Obtainable for 67,000 COAM after finishing Mission 8: Operation Wallclimber
- Generator: VP-20S – Acquired after finishing Intermediate Help Coaching Mission 1: Assembling an AC
- Growth: Terminal Armor – Obtainable by the AC Tuning Menu
Ice Worm Boss Easy Technique
Observe this streamlined strategy to conquer the Ice Worm boss with ease. Await the Ice Worm to decelerate and expose its face. Make the most of the Needle Gun Shoulder Weapon “VE-60SNA” to shatter its defend in a single shot. Subsequently, your staff will discharge a robust laser that topples the worm. Exploit this chance to swiftly advance and assail the creature. Recreate this sequence through the second part.
Within the third part, your allies may maintain harm, intensifying the Worm’s aggression and its means to unleash substantial bursts of purple Coral Vitality. When the Worm prepares to launch purple vitality, retreat and anticipate a gap to make use of the Needle Gun on its uncovered face. The third part requires two Needle Gun hits to incapacitate the Worm. Rush in as soon as extra and have interaction with firepower.
For optimum outcomes, make use of Twin-Wielding Gatling Weapons to capitalize on the stagger part’s effectiveness. Moreover, deploy your different shoulder weapons whereas the boss is susceptible—combining the Needle Gun and Songbird shoulder weapons with Gatling Weapons yields outstanding harm. Choosing a Heavy Tank Construct bolsters your resilience and longevity, enhancing your possibilities of success.
Mission 34: Attain the Coral Convergence
CEL 240 serves because the formidable predominant boss encounter inside Armored Core VI, showing within the climactic Chapter 4 Endboss battle throughout Predominant Mission 34, often called “Attain the Coral Convergence.” This specific encounter is famend as one of many recreation’s most difficult battles.
Luckily, there exists an efficient and simple brute-force tactic that doesn’t demand superior abilities to overcome this boss. Success hinges on using the suitable configuration and ways.
Optimum CEL 240 Boss Configuration
All the mandatory parts for this setup turn into accessible by the point gamers face this boss. If these parts stay locked, contemplate discontinuing the battle briefly and fascinating in “Mission 6: Assault the Dam” to build up funds. This mission yields round 170,000 COAM inside a mere 90 seconds. Alternatively, promoting present parts at their buy worth can be possible. To duplicate this configuration, adhere to the next:
- Proper Arm: DF-GA-08 HU-BEN – Obtainable for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Arm: DF-GA-08 HU-BEN – Obtainable for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Proper Again: VE-60SNA – Rewarded upon finishing Mission 26: Historic Knowledge Restoration.
- Left Again: VE-60SNA – Purchaseable for 283,000 COAM after finishing Mission 27: Destroy the Ice Worm
- Head: HD-033M VERRILL – Purchaseable for 205,000 COAM after finishing Mission 27: Destroy the Ice Worm.
- Core: DF-BD-08 TIAN-QIANG – Purchaseable for 390,000 COAM as soon as the store opens after Mission 2: Destroy Artillery Installations
- Arms: DF-AR-09 TIAN-LAO – Purchaseable for 310,000 COAM after finishing Mission 11: Assault the Watchpoint
- Legs: LG-022T BORNEMISSZA – Purchaseable for 280,000 COAM after finishing Mission 8: Operation Wallclimber.
- Booster: Mechanically outfitted with Tank Legs FCS: FC-006 ABBOT – Attained after finishing Intermediate Help Coaching Mission 1: Assembling an AC Generator: VP-20D – Purchaseable for 416,000 COAM after finishing Mission 8: Operation Wallclimber.
- Growth: Terminal Armor – Obtainable by AC Tuning Menu
Efficient Technique for Defeating CEL 240
By adhering to this configuration, you possibly can overpower the boss with relative ease. The setup gives substantial well being as a consequence of excessive AP (Well being) and Protection Stat components. Furthermore, it delivers formidable harm output by dual-wielding gatling weapons and twin Needle Weapons mounted on the again. The Needle Weapons promptly stagger the boss, whereas the Gatling Weapons unleash vital harm throughout this susceptible part.
The technique is as follows:
- Instantly lock onto the boss upon graduation of the battle (press R3 or manipulate the Proper Stick). This facilitates correct hits.
- Keep shut proximity to the boss by flying towards it (use X or A). The tank-based setup is unwieldy on the bottom, and evading with Sq. or X1 hampers weapon utilization. Flight permits higher maneuverability and the flexibility to maintain fireplace.
- Preserve all 4 weapons firing regularly. Depress L2 + R2 or L2 + R2 to activate the first weapons, and intermittently faucet L1 + R1 or LB + RB to fireplace each shoulder weapons. Remaining in shut quarters maximizes harm output and hurries up defend depletion.
- The shoulder weapons deal substantial Affect Harm, making certain constant staggering of the boss. In the meantime, the Twin-Wielded Gatling Weapons inflict formidable harm at shut vary throughout stagger phases. Intention to make use of the Shoulder Weapons when the boss stays stationary in midair. Subsequently, swiftly stagger the boss utilizing the Gatling Weapons, and maintain fireplace with each Needle Weapons and Gatling Weapons through the stagger, repeating the cycle. There’s no have to give attention to evasion; sustaining proximity and eliminating the enemy swiftly is the essence of this strategy, reliant on sheer pressure. A number of makes an attempt is perhaps needed, notably if the boss eludes the Needle Weapons.
The crux of success lies in sustaining proximity. At lengthy distances, gatling gun projectiles deflect. Nonetheless, at shut vary, deflection ceases, amplifying harm considerably, particularly throughout stagger levels. Though Gatling Weapons will overheat, pause to permit cooldown earlier than resuming fireplace, sustaining this cycle whereas constantly participating the shoulder weapons when the enemy stands nonetheless or is staggered.
Mission 40: Shut Down the Closure Satellites
Put together for a showdown with Ayre, the formidable Endboss featured within the preliminary ending of Armored Core VI. This epic encounter takes place throughout Predominant Mission 40, aptly titled “Shut Down the Closure Satellites.”
Concern not, as a simple brute-force method exists, demanding minimal ability to outmaneuver this boss. Triumph hinges in your strategic prowess and the right construct configuration.
Optimum Ayre Boss Construct
All important parts are at your disposal earlier than confronting this boss. Ought to any parts stay locked, contemplate briefly discontinuing the engagement to take part in “Mission 6: Assault the Dam,” an efficient technique for amassing funds, yielding roughly 170,000 COAM in a mere 90 seconds. Alternatively, the choice to promote present parts at their buy worth stays viable. To exactly replicate this setup, adhere to the next specs:
- Proper Arm: DF-GA-08 HU-BEN – Obtainable for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Left Arm: DF-GA-08 HU-BEN – Obtainable for 170,000 COAM after finishing Mission 11: Assault the Watchpoint
- Proper Again: VE-60SNA – Reward granted upon finishing Mission 26: Historic Knowledge Restoration.
- Left Again: VE-60SNA – Purchaseable for 283,000 COAM after finishing Mission 27: Destroy the Ice Worm
- Head: HD-033M VERRILL – Purchaseable for 205,000 COAM after finishing Mission 27: Destroy the Ice Worm.
- Core: DF-BD-08 TIAN-QIANG – Purchaseable for 390,000 COAM as soon as the store opens after Mission 2: Destroy Artillery Installations
- Arms: DF-AR-09 TIAN-LAO – Purchaseable for 310,000 COAM after finishing Mission 11: Assault the Watchpoint
- Legs: LG-022T BORNEMISSZA – Purchaseable for 280,000 COAM after finishing Mission 8: Operation Wallclimber.
- Booster: Mechanically outfitted with Tank Legs
- FCS: FC-006 ABBOT – Attained after finishing Intermediate Help Coaching Mission 1: Assembling an AC
- Generator: VP-20D – Purchaseable for 416,000 COAM after finishing Mission 8: Operation Wallclimber.
- Growth: Terminal Armor – Obtainable by AC Tuning Menu
Easy Technique for Overcoming Ayre
By adopting this configuration, overpowering the boss turns into a possible feat. The setup affords substantial well being by using parts boasting the very best obtainable AP (Well being) and Protection Stats. Moreover, the harm output turns into extraordinary because of dual-wielding gatling weapons alongside twin Needle Weapons mounted on the again. The twin Needle Weapons effectively stagger the boss, whereas the Gatling Weapons unleash formidable harm throughout these susceptible phases.
The technique is easy:
- The battle’s outset mandates speedy locking onto the boss (use R3 or manipulate the Proper Stick). This significantly enhances precision in touchdown hits.
- Keep shut proximity to the boss by propelling ahead by flight (use X or A). Navigating on the bottom utilizing the tank-based setup proves difficult, whereas evading with Sq. or X1 compromises weapon performance. Flight presents enhanced maneuverability, facilitating constant engagement.
- Preserve all 4 weapons firing uninterruptedly. Depress L2: + R2 or LT + RT to activate the first weapons. Concurrently, faucet L1 + R1 or LB + RB repeatedly to discharge each shoulder weapons (intention for moments when the boss stays stationary or expenses an assault for a assured hit). Keep shut proximity to maximise harm output and expedite defend depletion.
- The shoulder weapons induce vital Affect Harm, making certain the boss stays staggered for almost all of the encounter. In the meantime, the Twin-Wielded Gatling Weapons inflict formidable harm at shut vary throughout stagger phases. Intention to unleash the Shoulder Weapons when the boss is stationary. Swiftly comply with up with the Gatling Weapons to provoke stagger, sustaining fireplace utilizing each the Needle Weapons and Gatling Weapons all through the stagger, perpetuating this cycle. Notably, the Needle Weapons yield substantial harm through the stagger part. Evading extensively is pointless; prioritize sustaining proximity and attaining swift victory over the enemy, counting on sheer pressure. Success may demand a number of makes an attempt, notably if the boss manages to evade the Needle Weapons.
The important thing to triumph lies in sustained proximity. At prolonged distances, gatling gun projectiles deflect. Conversely, minimal deflection happens at shut vary, magnifying harm output considerably—notably throughout stagger phases. Regardless of Gatling Weapons overheating over time, allow cooldown intervals earlier than resuming fireplace, repeating this cycle. Whereas participating the shoulder weapons, stay in shut aerial proximity, enhancing the chance of the Needle Gun’s electrical discharge putting the enemy, even when not a direct hit. Taking pictures from above generates a splash harm zone on the bottom, which proves advantageous in comparison with ground-level photographs that may miss their goal.
For extra assist, try our information on find out how to beat all enviornment bosses.