Obsidian Leisure launched Pillars of Eternity 2: Deadfire in Might 2018, and it hasn’t given any information of one other sequel to the Pillars collection ever since. Now, studio design director Josh Sawyer stated he would like to develop Pillars of Eternity 3 — beneath the situation the sport receives the identical price range as Baldur’s Gate 3.
In a video interview with Contact Arcade concerning the anniversary of Pentiment, Sawyer stated that, whereas he cherished the primary two Pillars video games, he would like to make Pillars 3 if there weren’t any time or price range constraints. He did not say the identical for Pentiment 2, nonetheless.
“I don’t assume I might make Pentiment 2. I actually do really feel very glad with that recreation. It’s not like I don’t wanna return to it ever, however I simply did it, so I’d most likely wait just a little bit,” Sawyer stated.
“I believe if it actually was a limiteless price range, I believe I might attempt Pillars 3 as a result of I do know what the price range was for Deadfire, which was not an entire lot and I’ve heard from a number of folks what the price range was for Baldur’s Gate 3, and I’m not gonna speak about numbers, but when I received that price range, positive, I’ll make Pillars 3.”
Sawyer added that if he have been to make Pillars 3, he would make use of a turn-based fight construction.
Pillars of Eternity lives on
Pillars of Eternity 2: Deadfire was funded by way of a crowdfunding marketing campaign Obsidian launched on Fig in 2017 with the objective of elevating $1.1 million, with $2.25 million open for fairness. The objective was met in beneath 23 hours, with the funds additional raised to $4.4 million by the top of the marketing campaign. Baldur’s Gate 3 by Larian Studios, then again, had a price range of $100 million. That is the identical quantity as any main Hollywood film.
Each video games draw inspiration from the isometric RPGs of the 90s, notably those developed by Black Isle Studios, which was the precursor to Obsidian.
We wrote of the unique Pillars of Eternity, “Pillars of Eternity embodies practically every part that’s nice about old-school RPG experiences. and the standard of its writing and the eye given to each little element of its world is such that it generally appears like Neil Gaiman is enjoying dungeon grasp right here. Most significantly, Pillars of Eternity paves the best way for what ought to grow to be a landmark RPG collection in its personal proper. It honors the classics, brings nice concepts of its personal, and within the course of it emerges as a traditional itself. Video games like this are at all times concerning the journey, and it is positive as hell a journey value taking.”
Each the unique Pillars of Eternity have been adored by followers, however the sequel particularly struggled on the gross sales charts. The universe lives on in Avowed, although, which is slated to launch someday in 2024. It is not fairly an isometric RPG, however it’ll do for now.
As for Baldur’s Gate 3, it continues to take pleasure in massive success on each PC and console, proving that turn-based PC RPGs can discover a mass viewers. For more information, take a look at our Baldur’s Gate 3 guides.
Cristina Alexander is a contract author for IGN. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like an enormous deal. Comply with her on Twitter @SonicPrincess15.