Right now, throughout a devoted panel at Remaining Fantasy XIV Fan Pageant in London, Sq. Enix offered new info and pictures of the upcoming first graphical replace coming with the growth “Dawntrail.”
The main points had been offered by lead technical artist Tatsuya Okahisa, who talked in regards to the replace at size in the course of the panel, which TechRaptor attended in individual.
The important thing goals of the replace are as follows:
- Enhancing screen-wide aesthetic enchantment
- Enhancing texture and shadow decision
- Enhancing materials qualities
- Preserving the present fashion
This sounds easy, however the developer is engaged on over 100 totally different parts of the sport’s visuals.
We get to see earlier than and after screenshots of an elezen, with the conventional mapping redone to take away artifacts that will spotlight the polygons, on high of including pores.
Subsurface scattering has additionally been added, which improves on the present shader with which mild solely bounces on the floor of the pores and skin.
Then again, subsurface scattering allows mild to penetrate the pores and skin and scatter throughout the floor, making a extra lifelike look.
Again scattering has additionally been added, permitting the sunshine to go via acceptable areas, as you may see under within the ears.
Under you may see a Lalafell, which has been labored on with the intention of preserving their doll-like seems to be.
Here is a Roegadyn, who seems to be cooler because of the modifications. The supplies for the pores and skin have been redone. 300 texture maps needed to be up to date.
For the Hrothgar, the event workforce has lastly carried out a fur sharer.
Transferring on to the updates performed for the eyes. The calculation performed for the highlights has been redone and a refraction system has been added. This modifications dynamically with the sunshine.
The limbal ring in Au Ra’s eyes has been modified from a polygon to a shader. This removes the sharp angles.
Subsequent on the menu is hair, with texture decision that has been drastically improved to attain a smoother impact.
On high of that, the course by which the hair flows has been outlined enhancing the way in which the hair is hit by mild, creating extra pure highlights,
Gear can be being up to date with the intention of enhancing the extent of element and including materials variation.
Under you may see the up to date shaders which add higher reflections and apply physics-based rendering.
Curiously, whereas physics-based rendering is being utilized, the builders aren’t aiming for photorealism.
Which means, when there’s a depiction that really seems to be cooler, they will determine to transcend the borders of physics. The calculations are modified to attain a fantasy feeling.
The colour of the atmosphere additionally impacts the reflection as you may see under.
The extent of element has additionally been drastically improved.
The next screenshots present the brand new totally different supplies for metals, non-metals, and material.
These totally different supplies have been utilized to nice impact to the brand new armor of the Viper job, revealed at the moment.
The way in which glass and clear objects are displayed has additionally been drastically enhanced.
By the way, the variety of polygons of various races has been standardized in an effort to improve work effectivity.
We then transfer on to enhancements made to creatures. Texture decision and shaders have been up to date. On high of that, new creatures launched with the Dawntrail growth could have the next polygon rely as properly.
Under you may see the brand new fur shader in motion on a mount.
Then it was background artist Masato Shiida’s flip to indicate off enhancements to the atmosphere coming with the primary graphical replace.
Right here you may check out how grass will change, turning into way more outlined.
Due to the brand new reflections, aetherites will look significantly better, much more so in movement.
The subsequent set of images exhibits the way in which the fong will change fairly radically.
One other massive enchancment is about shadows. They may now be showcased a lot additional away from the digicam, making environments extra dramatic and reasonable.
The realm that has shadows forged on it has been doubled.
Ambient Occlusion will likely be improved throughout the board.
A element map will likely be added to surfaces in order that they preserve their definition when the digicam will get shut.
In fact, this is not nearly enhancing previous areas, however within the new areas in Dawntrail there will likely be extra objects, as you may see under.
Earlier at the moment, Sq. Enix offered tons of recent info and pictures of the growth Dawntrail, together with the reveal of the brand new “Viper” Job. The growth is coming in Summer season 2024.
Throughout the identical keynote, we additionally heard in regards to the Xbox beta which can assist add Xbox Sequence X|S to the present platforms (PC, PS4, and PS5)
We additionally bought the announcement of a collaboration occasion with Remaining Fantasy XVI, alongside the discharge date of the crossover with Fall Guys.