On this information, we’ll enable you discover and resolve each Alan Wake 2 Nursery Rhyme, that are unfold out throughout all 3 areas within the recreation.
With the sport of Alan Wake being set in the identical world of Treatment’s Management, there’s quite a lot of references to the FBC. In making your means by the sport, and finishing the puzzles under – you may uncover a thriller associated to them.
The place to search out the entire Alan Wake 2 Dolls – I am going to Discover You Achievement
As a way to full the Rhyme puzzles under, you may want to gather all 13 dolls within the recreation, all discovered close to one of many Rhymes. You’ll be able to examine your progress by using Saga’s Thoughts Palace.
- Crow Doll – Discovered close to Rhyme 1
- Wolf Doll – Discovered close to Rhyme 2
- Hero Doll – Discovered close to Rhyme 2
- Deer Doll – Discovered close to Rhyme 5
- Moose Doll – Discovered close to Rhyme 5
- Trickster Doll – Discovered close to Rhyme 6
- Bear Doll – Discovered close to Rhyme 9
- Smart Elder Doll – Discovered close to Rhyme 9
- Mom Doll – Discovered close to Rhyme 9
- Baby Doll – Discovered close to Rhyme 9
- Monster Doll – Discovered close to Rhyme 10
- Maiden Doll – Discovered close to Rhyme 11
- Father Doll – Discovered close to the final Rhyme you full. See the final part of the information for how one can full the Witchfinder’s Station!
Cauldron Lake Nursery Rhyme Areas and Options
Nursery Rhyme 1
- Location: After finishing Chapter 3, you’ll head over a bridge to search out this riddle in your left after unlocking Stash #3.
- Answer: You’ll discover the Crow Doll on the close by picnic desk, decide it up and place it on the proper corresponding reply, such because the Solar for “1 chook for mild.” – this provides the Hammer Appeal. Ensure that to choose up the Crow doll after fixing the puzzle!
Nursery Rhyme 2
- Location: Northwest of the earlier rhyme is the Witchfinder’s Station, which has one other one simply exterior.
- Answer: Discover the Wolf Doll and Hero Doll upstairs in the home, and place the Wolf on the Boat and the Wolf within the Forest to match the corresponding verses within the Rhyme. As soon as performed, observe the wolf tracks upstairs to the small field left within the playpen to get the Espresso Mug Appeal. Ensure that to choose up the dolls after!
Nursery Rhyme 3
- Location: Close to Rhyme 2, you’ll discover a Personal Cabin that may be became a Break Room by turning on the generator. To the precise of the door is Rhyme #3, and also you’ll use the dolls from the earlier 2 riddles to resolve this one.
- Answer: Based mostly on the Riddle, place the Crow on the Chicken, the Wolf on the Home, and the Hero on the Coronary heart. It will unlock the reward, which is again in direction of Streamside’s pond simply north of you, the place you’ll hear some crow and wolf noises, and two enemies (after which a wolf) to defeat. Your reward is the Kalevala Knights Appeal. Don’t overlook the dolls!
Nursery Rhyme 4
- Location: After getting the boltcutters, you’ll be able to enter the Rental Cabin. Undergo Cabin 3 and head left to get into one other set of Cabins. You will discover this one inside Cabin 4.
- Answer: You will want the Crow, Hero, and Monster Dolls for this puzzle. Per the Riddle, place the Hero on the Jewellery, Crow on the Eye, and Monster on the Hatching Egg. Head exterior and combat the taken, then enter Cabin 6 to search out the Espresso Mug Appeal.
Watery Nursery Rhyme Areas and Options
Nursery Rhyme 5
- Location: When you make it to Watery, you’ll have to move again into the woods. After encountering, and defeating a Taken – there is a break up within the path. Head proper, and also you’ll discover this tucked away simply above the principle path.
- Answer: Decide Up the Deer and Moose Dolls, and the answer is fairly easy – place the Deer Doll on the Tree. This will provide you with one other Espresso Mug Appeal, and don’t overlook the dolls!
Nursery Rhyme 6
- Location: You’ll discover this location within the Woods shortly after you enter Watery, they’re simply southwest of (under) the Radio Tower on the map.
- Answer: Place the Deer Doll on the indicated place within the Poem the place one deer goes to. Head up in direction of the radio tower to search out the Deer Appeal subsequent to the physique of a Deer.
Nursery Rhyme 7
- Location: You will discover this exterior the Watery Lighthouse, in your means from Espresso World to the principle Watery space and your automobile.
- Answer: Decide up the Trickster Doll on the entrance of the lighthouse. Based mostly on the riddle, place the Smart Elder on the Eye and the Trickster on the Waves.
Nursery Rhyme 8
- Location: You will discover this in Watery, after finishing the principle process in Espresso World. Head to the very finish of the dock at Latte Lagoon.
- Answer: There’s no doll close by to pickup, so head to the tip of the dock and based mostly on the Riddle, place the trickster on the jewellery, the Moose within the Waves, and the Deer within the Boat. You’ll be capable to decide up the Mr. Drippy Appeal off a ship that floats in direction of the sting of the lagoon.
Nursery Rhyme 9
- Location: You will discover this in Watery, after finishing the principle process in Espresso World. Head to the very finish of the dock on the backside of the trailer park.
- Answer: Decide up the Bear Doll and Smart Elder Doll on the fish cleansing station (in entrance and to the left of the dock entrance), after which the Baby Doll and Mom Doll initially of the dock. The answer to that is to put the Bear Doll on the Sweet, and the Smart Elder on the waves. Comply with the path of fish to the cleansing station to choose up the Espresso World Appeal.
Nursery Rhyme 10
- Location: You will discover this behind the Ranger Station after finishing the principle process in Espresso World.
- Answer: Head upstairs (by the entrance door) and decide up the Monster Doll within the again room. Head again to the Nursery Rhyme and place the Bear Doll on the Coronary heart, and The Maiden Doll on the Forest. Head inside and up the steps to assert the FBC Appeal.
Nursery Rhyme 11
- Location: You will discover this within the locked trailer residence behind the Bar in Watery. You’ll get the screwdriver from finishing Espresso World, after which you’ll be able to come again right here.
- Answer: Decide up the Maiden Doll within the Kitchen, and based mostly on the Rhyme – place her on the home, and place the Trickster on the Jewellery. Head exterior to discover a Espresso Mug Appeal within the mailbox close to the steps.
Nursery Rhyme 12
- Location: You will discover this within the cell residence in Watery’s trailer park, locked behind a gate that you simply want boltcutters for.
- Answer: Place the Smart Elder on the Eye, and the Deer Doll on the Coronary heart. A cultist will spawn behind you, take him all the way down to seize the Deerfest Appeal.
Vibrant Falls Nursery Rhyme Areas and Options
Vibrant Falls has the least Nursery Rhymes, with 4 to search out littered throughout it. You will not be capable to discover this till after you go to Watery for the primary time.
Nursery Rhyme 13
- Areas: You will discover this in Vibrant Falls, simply past a Stash that you simply’ll discover over the bridge within the woods and north/above the Break Room.
- Answer: You’ll want the Mom and Baby Doll for this one. Based mostly on the Rhyme, you’ll place the Baby Doll within the Woods, and Mom Doll within the Home. As soon as accomplished, head again alongside the trail to search out the Lantern Appeal.
Nursery Rhyme 14
- Areas: You will discover this in Vibrant Falls, between the Valhalla Nursing House and Vibrant Falls as you make your means again. It is inside a constructing alongside the sting of the ocean.
- Answer: You’ll want the Baby and Monster Doll for this one. Based mostly on the Riddle, place the Monster on the Sweet, and the Baby within the Home. You will hear the doorbell ring, adopted by footsteps upstairs. Comply with the steps to search out one other Espresso Appeal.
Nursery Rhyme 15
- Areas: You will discover this in Vibrant Falls, between the Valhalla Nursing House and Vibrant Falls as you make your means again. It is on the seaside earlier than you get to the Boatyard.
- Answer: You’ll want the Mom, Baby, and Monster Doll for this one. Based mostly on the Riddle, place the Monster on the Sea, the kid on the Jewellery, and the Mom within the Boat. Footsteps will seem, observe them to get the Valhalla Nursing House allure. There’s additionally an Alex Casey Lunchbox close to the reward.
Nursery Rhyme 16
- Areas: You will discover this within the Vibrant Falls boatyard, on the principle dock.
- Answer: You’ll want the Mom, and Monster Doll for this one. Based mostly on the Riddle, place the Monster on the Boat, and the Mom on the Sea. Comply with the blood into the boatyard and defeat some enemies to assert the Anchor Appeal.
The Remaining Rhyme – Witchfinder’s Station Nursery Rhyme Answer
As soon as you’ve got full all 16 of the Nursery Rhymes – an FBC case will seem close to the one you simply accomplished, providing you with the Father Doll and particulars in regards to the Witchfinder’s Station being the ultimate take a look at.
Head again to Cauldron Lake and the Witchfinder’s Station. As you step into the constructing, you may hear a recorder:
On our Hero, the faraway Father nonetheless saved an eye fixed,
And instructed her to not stand out within the mild too vivid
Whereas the loving Mom and her Hatchling solely tried to outlive
When a tough Witch opened a means into the darkish Lake,
Our Hero, in opposition to all warning, did a daring step take,
Away from the Solar which might make her blind to all that she might see.
One the ground is chalk drawings, just like what comprised the Nursery Rhymes you’ve got already accomplished.
- Eye (Dwelling Room) – Father Doll
- Coronary heart (First Ground Kitchen) – Mom Doll
- Solar (First Ground bed room) – Hero Doll
- Sea (Second Ground Lavatory) – Trickster Doll
- Hatchling (Second Ground Pen) – Baby Doll
As soon as you’ve got positioned every doll, the Shift in Actuality achievement will pop, and downstairs somebody will ask for you on the Walkie Talkie. Discuss to him, and a Darkness Orb will seem – destroy it along with your flashlight to search out one other small field – it will not appear to be something occurred, however it truly expands your bracelet by 1 allure!
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Now that you’ve got accomplished the entire Nursery Rhymes, be sure to take a look at our guides for the Alex Casey Lunchboxes, and Cult Stashes in Alan Wake 2!