In an inner city corridor assembly addressing a Monday spherical of layoffs that impacted a number of departments, Bungie CEO Pete Parsons allegedly informed remaining staff that the corporate had stored “the proper folks” to proceed work on Future 2.
Chatting with a number of present and not too long ago laid off staff, IGN has confirmed experiences that Bungie took accountability for the layoffs, slightly than laying them on the toes of father or mother firm Sony. Parsons informed staff that the layoffs had been largely because of underperformance of Future 2 over the past 12 months, in addition to lower-than-expected preorders for upcoming growth The Remaining Form.
IGN can now independently verify experiences that The Remaining Form has been delayed to June 2024, and Marathon has been internally delayed to 2025 after having been in growth since 2019.
Staff had been additionally informed that Future 2 participant sentiment was at an all-time low. Sources inform IGN that this challenge had been flagged to management repeatedly for months previous to the layoffs, with staff begging for crucial modifications to win gamers again.
One former Bungie worker recalled that they had been repeatedly assured following the 2022 Sony acquisition of Bungie that there could be no layoffs, and cited an merchandise from a Sony quarterly report that claimed $1.2 billion of the $4 billion acquisition was going explicitly towards workers retention. A number of staff confirmed that cash was distributed to staff who had been totally vested, with cash break up into a number of funds over time and ranging primarily based on self-discipline and seniority.
Different staff additionally informed IGN they felt particularly annoyed with the layoffs on condition that the corporate had accomplished work on a model new headquarters, greater than double the scale of its earlier workplace and sure an expensive improve in Bellevue, Washington. [Note: The archived Bungie blog article was available this morning when we first drafted this piece, but as of 3:00pm PT today appeared to have been taken down. Update 3:43pm: It’s back online.]
Parsons was criticized in some quarters for calling the layoffs a “unhappy day at Bungie” in a tweet which equally angered a number of staff we spoke to.
As we speak is a tragic day at Bungie as we are saying goodbye to colleagues who’ve all made a major impression on our studio. What these distinctive people have contributed to our video games and Bungie tradition has been huge and can proceed to be part of Bungie lengthy into the long run.
— pete parsons (@pparsons) October 30, 2023
The precise variety of these impacted continues to be nebulous, although some sources we spoke to urged roughly round 100 staff, a quantity additionally reported by Bloomberg earlier immediately. A number of staff claimed that internally, Bungie management has tried to obfuscate the numbers and departments of these impacted whereas discouraging staff from asking questions on these subjects in firm chats.
IGN has now heard of layoffs impacting the group group, artwork, engineering, recruiting, authorized, audio, QA, inventive studios, and IT, with impacts throughout each the Future 2 and Marathon groups, and together with a number of members of the corporate’s variety committee and accessibility membership. These impacted are receiving a minimal of three months of severance and COBRA well being advantages, although different firm advantages terminated instantly.
Being deemed expendable hurts
A number of staff expressed frustration in regards to the layoffs, saying they felt that the choices resulting in the corporate’s obvious cash struggles had been out of their fingers, and that those that had been laid off had been being punished for an issue they largely didn’t trigger.
“It’s positively bizarre, being the one who’s laid off primarily based off the choices and performances of individuals in departments you’re not concerned with,” one impacted worker informed IGN. “Being deemed expendable hurts.”
Moreover, IGN has been informed {that a} noticeable variety of staff had been dismissed from the QA group within the weeks and months main as much as yesterday’s layoffs. Whereas the precise quantity is unknown, the variety of departures over time had been notable sufficient that the corporate’s head of QA despatched an e mail round to workers members addressing the scenario. IGN has reviewed the e-mail, which claimed the dismissals “weren’t layoffs and never a results of value chopping in any method,” including that “if we ever did layoffs, we’d be very upfront about it.”
Staff acquainted with the scenario informed IGN that the dismissals got here alongside what felt like a rising “crackdown” on QA, with elevated job duties and a number of folks being positioned on efficiency enchancment plans (PIPs) for seemingly minor infractions.
In 2021, IGN spoke to 26 present and former staff at Bungie a couple of pervasive, poisonous work tradition on the Future 2 developer that on the time appeared to slowly be bettering due to the continued efforts of staff on the floor stage. Nonetheless, earlier this month we additionally reported on an ongoing lawsuit filed in opposition to Bungie by a former HR supervisor, who claims she was wrongfully terminated for reporting potential racial bias within the firm.
IGN has reached out to Bungie for remark.
Rebekah Valentine is a senior reporter for IGN. Bought a narrative tip? Ship it to rvalentine@ign.com.