The place each the Mild and Medium courses have mobility choices, one of the best Heavy builds in The Finals Season 2 are somewhat missing in that division. For that cause, you would be forgiven for considering the Heavy is a contact restrictive given how necessary with the ability to zip across the map is on this extremely fast-paced FPS sport. What it lacks in mobility, it makes up for in defensive talents and sheer firepower although, with two weapons standing head and shoulders above the remaining. Listed here are the 2 greatest Heavy builds in The Finals Season 2, one with an LMG and the opposite with a shotgun.
Should you’d want to maneuver somewhat quicker, and likewise present some a lot wanted help, verify our one of the best Medium builds from The Finals. And if you wish to actually zoom across the map, one of the best Mild builds have you ever coated.
Defensive LMG
- Specialization: Mesh Defend
- Weapon: Lewis Gun
- Devices: Dome Defend, Barricade, Goo Grenade
The primary Heavy construct is suited to gamers who need to help their crew and defend the target, taking full benefit of all of the defensive choices accessible to the category. Specializing in the weapon of selection first, the Lewis Gun has lengthy been a fan favourite for the Heavy, and continues to be one of many high performing weapons for the category regardless of it receiving a nerf not too way back. It is a absolutely computerized LMG that has an inexpensive hearth fee, which suggests the recoil is not too unhealthy, and you may take down enemies from fairly a distance. The M60 is a viable possibility if you aren’t getting together with the Lewis Gun, however is best suited to shorter distances, which this construct goals to restrict the amount of.
It is because we’ve got the Mesh Defend right here, together with the Dome Defend and Barricade for shielding your self, teammates, and the target. Beginning with the Mesh Defend specialization, one of the simplest ways to make use of this is not to go away it up completely everytime you’re in a battle, however as an alternative be trigger-happy with it. This implies you will put the protect up every time your foe is capturing immediately at you, however take it down and hearth again the moment your opponent tries to flee, run away, or discover a option to flank you. It is similar to Reinhardt’s protect in Overwatch in that it protects you fully from the entrance – although it does have 900 well being, which will be whittled down when you’re going through an onslaught from a number of enemies – however you are left uncovered on the again. It is a protect greatest used with teammates to help you close by.
The Dome Defend is comparable, however arguably higher as a result of it covers you from all angles, and you may shoot by way of the protect when you’re standing inside it, very like how your teammates can shoot by way of your Mesh Defend. The draw back is that it is locked in place, so it is a lot better suited for use on an goal like a vault in one of many cash-based modes, or the payload in Energy Shift. Barricades are rather less helpful as they’re smaller limitations, and made from metallic so you possibly can’t shoot by way of them, however they’re very best to plonk down to dam an entrance or shoot excessive of.
Lastly, we’ve got the Goo Grenade, which can be utilized in an analogous method. Chuck it at a doorway to dam it, use it as a ledge or a bridge, simply throw it at enemies to trigger chaos in a gunfight, the selection is yours.
Shotgun Aggro
- Specialization: Cost ‘N’ Slam
- Weapon: SA1216
- Devices: Pyro Grenade, Flashbang, RPG-7
If you wish to sustain the aggression with the Heavy class, you will need to get your arms on the SA1216 shotgun. This can be a quad-chambered computerized shotgun, which suggests you will hearth 4 pellets in fast succession, adopted by a fast break earlier than the subsequent 4. You possibly can shoot 16 photographs in whole earlier than you might want to reload, so it is the proper weapon to rise up shut and private with. It has been on the receiving finish of a nerf very lately, however in the correct arms it is nonetheless a pressure to be reckoned with. Should you give it a go and really feel the nerf has made it too weak to warrant inclusion, give the model new KS-23 a go as an alternative. This can be a pump-action that requires rather more precision, however can kill from additional away.
On paper, the Cost ‘N’ Slam specialization is somewhat underwhelming as a result of it would not offer you something new to play with, however it’s excellent for supporting the chaotic playstyle this construct permits. The Heavy primarily enters Hulk mode, charging round with the flexibility to destroy partitions and full buildings. Run into an enemy and you will deal appreciable injury, or you possibly can allow it whereas in mid-air to return crashing down and slam the bottom with some AoE injury.
In terms of devices, we’re going all-out offensive. The Pyro Grenade is unbelievable at stopping the enemy from accessing an goal or for throwing at a giant group of foes, as a result of it units the setting round it alight. In the meantime the Flashbang is useful for breaching rooms and helping your teammates once you’re all combating collectively in an open area, as it may possibly hit a number of enemies directly. Then we’ve got the RPG, which is equally helpful as a destruction device for buildings, AoE injury at a gaggle of enemies, or single-target targeted if you might want to reload mid-fight and need to change to a backup weapon. The Heavy could also be sluggish, however it packs plenty of firepower, and is the perfect class for participating with enemies first and taking part in the function of a tank.