Watch On
One peasant and his pitchfork versus the zombie horde seems to be the idea behind God Save Birmingham, the recently-announced survival crafting recreation from Ocean Drive Studio. With a brief alpha trailer dropped this week at Gamescom and a recently-posted Steam web page, God Save Birmingham might be a “physics-based” recreation set “in a painstakingly recreated medieval market city.”
The trailer reveals a reasonably normal-looking dude dodging zombies via the muddy roads and fields of a medieval village, all whereas armed with little greater than a pitchfork. The large pitch for God Save Birmingham is that its mechanics are physics-driven, so that you see the character stumble and slide world wide—and the zombies have interaction in some actual slapstick stuff like tripping over benches.
For lots of people—me included—the enchantment right here is unquestionably the have a look at historic authenticity and realism.
“Discover a rigorously reconstructed 14th century Birmingham, in all its bucolic, bubonic glory. Cease by the Markets or the Burgage Plots to forage for assets. Raid boarded-up smithies for instruments, seize a drink on the nearest tavern, and discover historic structure on the Church of St. Martin within the Bull Ring,” says the studio.
Developer Ocean Drive have not been at work on God Save Birmingham for very lengthy.
“We have been engaged on the sport for under 5 months up to now–with simply two of us within the first 4 months, and now a robust staff of six,” it mentioned in a Steam publish. “With a much bigger staff, we hope to ramp up our growth to deliver you the playable model of God Save Birmingham as quickly as doable.”
Yow will discover God Save Birmingham on Steam, the place it would not but have a launch date.