Regardless of launching simply three years later and on the identical {hardware} as TimeSplitters 2, TimeSplitters: Future Good appears to be like like a title from a very totally different console era. That is each a great and a foul factor.
Visually, issues are considerably higher, with far cleaner textures, extra advanced environments, and so forth. Controls are additionally notably higher, and whereas they won’t really feel fairly on par with that of a contemporary shooter, the hole is far smaller than it was with TimeSplitters 2.
The quantity of content material is as soon as once more staggering. You get an much more enjoyable and various marketing campaign, in addition to many returning modes: map maker, challenges, PVE arenas, and native PVP. The massive new addition is on-line PVP, although sadly, whereas the menu possibility for it stays, the performance is absent on this emulated version.
Whereas the brunt of Future Good has a “larger is best” mentality to it, this does really feel prefer it saps loads of artistic power from the expertise. Whether or not this is because of EA taking up publishing duties from Eidos, or simply the developments of the gaming market on the time, the title is certainly lacking loads of the artistic spark that made TimeSplitters 2 a basic in its day.
A lot of the content material, notably problem modes, are rehashes, and the colourful madness that you’d typically discover whereas taking part in TimeSplitters 2 is notably absent this time. Future Good feels far more, for lack of a greater phrase, company.
Even so, in case you preferred TimeSplitters 2 again within the day, then Future Good will unquestionably stay a enjoyable time. However for the entire steps ahead that the ultimate TimeSplitters title takes, it loses an enormous quantity of the attraction and inventive power that generated fan fervour within the first place.