Roblox introduced a variety of adjustments coming to the way it operates throughout its Roblox Builders Convention (RDC 2024), with probably the most important maybe being that those that make video games on the platform will have the ability to promote their video games for actual cash.
The way in which it’s labored up to now is that should you wished to promote your sport for greater than “free” on Roblox, then gamers would buy it with the in-game premium forex, Robux.
That’s altering, starting with PC gamers, however in keeping with a report from CNBC the intention is to finally embrace the characteristic wherever Roblox is obtainable.
Roblox will in fact nonetheless be taking a minimize of those gross sales, with the precise quantity various relying on the value of the sport being offered. If it’s $50, then the sport maker takes house 70%, if the sport is $30, then the sport maker takes house 60%, and if it’s $10 then the sport maker will get 50%.
On the face of it this looks as if it’ll be a terrific new revision of Roblox’s mannequin to permit creators to earn extra. The corporate has been criticized closely with allegations that it isn’t compensating creators correctly, and is creating wealth off what is actually baby labour.
Nonetheless it stays to be seen how video games costing as much as $50 will carry out on a platform the place nearly the whole lot is free-to-play.
Nonetheless, Roblox hopes that this new alternative for creators will fire up a need for a few of them to do “one thing extra grandiose” with their video games.
The opposite massive change is that creators will have the ability to have bodily merchandise offered of their video games. Starting with Shopify after which finally extra e-commerce platforms, creators promoting bodily items can promote them inside their video games.
Which is a change that might probably have a higher influence on how a lot creators on the platform can earn.
Supply – [Roblox, CNBC, VGC]