after a profitable soft-launch within the USA final month, dice farm is now accessible internationally! and for all gamers, v0.6.7 is stay as of yesterday with a bunch of enhancements (see extra beneath!) dice farm is a brand new incremental / semi-idle farming sport that I designed for fast classes with background progress (to imitate actual gardening) and to supply long-term development by its status system. go to dice farm (ios) to play now! the gameplay loop is pretty easy, there are 3 totally different crops you develop on both 7 second, 7 minute, or 7 hour timescales. rising over an extended time makes use of extra cubes (“acres”) however yields extra produce. you employ the produce to increase your dice farm and likewise to feed your pet “goosters”, which might battle in a easy pet battle system. dice farm is free, with no advertisements, and no pay to win mechanics. the sport is monetized through cosmetic-only gooster skins and future non-obligatory content material expansions for people who wish to assist continued improvement. the primary enlargement will convey some on-line multiplayer performance so you may battle your folks’ goosters! bonus: in the event you make it previous the tutorial earlier than the tip of september, you’ll get to assert a free restricted gooster pores and skin to rejoice launch! due to the suggestions from the rising group over at r/cubefarm and on discord, i've added fairly a little bit of polish to the sport over the previous month, with large enhancements to navigation, UI, QoL, and development. most significantly, gamers now proceed climbing to greater layers with every status (as a substitute of repeating 1 -> 2 -> 3), and the status scaling was reworked to permit gamers to maintain their acres unlocked from the earlier status and scale up manufacturing by 9x every status, all resulting in a way more satisfying sense of development. attain out if in case you have any questions or suggestions, hope you'll strive it out! get pleasure from! <3 submitted by /u/tarotfocus |