Howdy Video games has launched a brand new replace for No Man’s Sky following the launch of the Cross-Play and PS5 Professional patch, which comes with one other spherical of bug fixes. One of many of the enhancements that comes with this patch are optimisations for PS5 Professional customers, in addition to a repair for a uncommon crash. You’ll be able to learn the complete particulars within the No Man’s Sky replace 2.56 patch notes under. Howdy Video games not too long ago admitted that getting the area exploration title to help PS5 Professional was a ‘powerful gig.’
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Bug Fixes
- Mounted a problem that might trigger the Boundary Herald starship to have issue discovering a transparent touchdown web site.
- Mounted a visible points with the cover animation when stepping into the Boundary Herald starship.
- Mounted a problem that might stop connection to the invention servers.
- Mounted a problem that might trigger the cross-save banner to seem when not related.
- Mounted a problem that precipitated the save spinner to show for longer than essential.
- Mounted a uncommon subject that might stop some saves from loading appropriately.
- Mounted a uncommon subject associated to upgrading very previous saves.
- Mounted a lot of points with the digital camera transition when saving at a waypoint.
- Mounted a uncommon subject that might trigger some saves to turn into caught whereas loading.
- Launched a texture reminiscence optimisation.
- Launched a lot of high quality and optimisation fixes for VR.
- Launched an optimisation to load instances on PC.
- Launched a lot of high quality and optimisation fixes for PS5 Professional.
- Mounted a problem that might trigger crashes on PlayStation 5 when approaching the second rendezvous level of the Beachhead Expedition.
- Mounted a minor reminiscence subject on Xbox.
- Mounted a lot of visible corruption points on Xbox One.
- Mounted a uncommon crash that might happen when loading Multi-Instruments.
- Mounted a uncommon crash associated to loading frigate expeditions.
- Mounted a crash associated to planetary rendering.