I've been working laborious the previous couple of weeks to get the farming mechanics in place for a cellular sport I'm growing. You’ll be able to stack up completely different sorts of seeds to farm, and harvest the crops after so many days. Every crop offers a special reward, takes a spread of in sport Days to be harvest prepared, and has a % likelihood to drop one other seed of it's form after being harvested. Making an attempt to stability these mechanics with leveling up every of the completely different stats to your solo Tower that has to defend the farmland from all types of evil creatures every day & evening. https://preview.redd.it/u24ogyuvqj7e1.png?width=482&format=png&auto=webp&s=b0ce37f8615959d4bf79570cd3a7b12df8c90ef2 submitted by /u/NotFamous307 |