We’ve all seen loads of new and long-running dwell service video games meet their finish during the last couple of years. Some have been possibly too tough across the edges, too samey, too skinny on the bottom with content material. Nonetheless, even people who’ve provided up slick gameplay and novel ideas haven’t been protected from the chopping block, and that sadly now contains Spectre Divide. A 3v3 tactical shooter that, regardless of some early struggles, did numerous issues proper, Spectre Divide shall be shutting down inside the subsequent 30 days.
Two issues stunned me about Spectre Divide after I first noticed it and performed it again in August final 12 months. The primary is that its core Duality mechanic, which helps you to management two characters on the identical time, was a breath of recent air and one thing that felt really distinctive within the tactical FPS recreation area. The second was that it was in a rush. Lower than a month after it was unveiled, it had absolutely launched on PC. Regardless of its pleasing gameplay, it wasn’t precisely a easy launch both, with complaints round monetization and the quantity of content material within the recreation.
Developer and self-publisher Mountaintop Studios hunkered right down to basically relaunch the sport a few weeks in the past with its Season 1 replace, which additionally expanded the sport’s attain to console platforms. Nonetheless, in a brand new submit from Mountaintop, the developer says that the rise in participant counts wasn’t sufficient to maintain the sport – and the studio – alive, regardless of Spectre Divide popping out simply six months in the past.

“It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint,” Mountaintop’s assertion reads. “We’re extremely grateful for the positivity and assist that you just’ve proven over that quick time. Sadly, the Season 1 launch hasn’t achieved the extent of success we would have liked to maintain the sport and hold Mountaintop afloat.
“We have been optimistic concerning the first week. We’ve had ~400,000 gamers play, with a peak concurrent participant rely of ~10,000 throughout all platforms. However as time has gone on, we haven’t seen sufficient lively gamers and incoming income to cowl the day- to-day prices of Spectre and the studio. For the reason that PC launch, we stretched our remaining capital so far as we might, however at this level, we’re out of funding to assist the sport. This implies Mountaintop shall be closing its doorways on the finish of this week.”
The assertion additionally confirms that Spectre Divide shall be taken offline inside the subsequent 30 days, that in-game purchases shall be disabled, and that any purchases made for the reason that begin of Season 1 shall be refunded.
“We needed to ship one thing progressive and unique in a crowded style that might carry associates collectively round unforgettable moments,” Mountaintop provides. “We shook up the format, created a recent artwork fashion and universe, and partnered with a few of our heroes. All of us knew from the start that the percentages have been in opposition to us, however that’s what we signed up for. It was by no means a surefire wager. We did it anyway.”
Whereas I didn’t actually count on Spectre Divide to turn out to be the following Valorant or be a Marvel Rivals-style breakout hit, I’m stunned that it wasn’t extra extensively performed and profitable. It’s an actual disgrace to see it bow out so quickly after launching and after delivering a large replace full of recent content material and enhancements.
The unhappy information of Mountaintop’s shuttering is the newest in a protracted line of closures or enormous layoffs impacting each long-running studios and more energizing names. Jar of Sparks, the studio spun up by former Halo veteran Jerry Hook, paused growth on its debut recreation, BioWare underwent a restructuring with solely a small crew remaining to work on the following Mass Impact, and even among the devs behind Marvel Rivals couldn’t escape layoffs.