What number of Aliens licensed video games have there been at this level? Sufficient for us to collectively overlook that Aliens: Darkish Descent was in improvement, definitely. Or not less than we had till the primary gameplay footage arrived this morning by way of IGN, together with a June 30 launch date, which we watched and murmured a collective “that appears fairly respectable, truly”.
Aliens: Darkish Descent, which I really feel obligation sure to notice is completely no relation of Amnesia: The Darkish Descent, is billed as a real-time squad-based tactical motion recreation. It is being developed by Paris-based Tindalos Interactive which beforehand labored on a few Battlefleet Gothic: Armada video games.
Darkish Descent sees gamers taking management of and levelling up a squad of Colonial Marines as they’re… Properly, you’ve got seen the films. It is not going to go effectively! The sport takes place on a moon known as Lethe, which the Steam itemizing truly calls a planet, however hey I am not the lore man. In both case, the marines have crash landed from the USS Otago and in a horrible but in addition frankly inevitable coincidence the joint is within the midst of being overrun by the enduring/phallic xenos.
Visually it appears clear and crispy—frosty, even—with the environments being a mixture of the anticipated Weyland-Yutani corpo structure and Giger’s creeping biomechanical gloop. There’s some neon signage splashed round, together with a karaoke bar, suggesting Lethe was a comparatively inhabited locale slightly than a totally forgotten outpost.
I used to be intrigued to listen to the narrator counsel that which marine takes on an issued activity can be determined primarily based on finest contextual match. Maybe that factors to a extra streamlined (simplified?) tackle the RTS, which might make sense given Darkish Descent can be coming to consoles. The AI making the task calls goes to have to be tremendous dependable although, or run the chance of taking the blame for all tactical calamities.
Talking of which, the trailer additionally notes that dying is everlasting, and dropping a marine in fight is irreversible. I assume you’ll name on extra soldiers to fill the boots of the fallen, X-Com-style, slightly than attempting to finish the marketing campaign with an ever dwindling four-ball of more and more depressed marines. Probably the most superb factor, although, is that we have got all this fashion by way of a narrative about an Aliens RTS with out me doing an “I am going to do the fingering” APM joke. And there we’re.