For the previous week or so, some people taking part in Spider-Man: Miles Morales on the PC have been encountering a bug that, on the finish of the sport’s dialogue sequences, would simply go forward and play a honking loud air horn.
It wasn’t for everybody, and as PC GamesN report some gamers—presumably those that have spent any time in New York Metropolis—didn’t even realise it was a bug within the first place. However for others it was there, it was recognisable as a bug and it was great.
An emotional revelation from a member of the family? HONK. A heartfelt thanks for risking your life? HONK. A sombre reflection on the character of heroism, and the sacrifices inherent? HOOOOOOOOONK.
Right here’s one instance, set to autoplay on the related second:
And right here’s a second that’s a lot funnier when you sit by means of the entire thing first:
Sadly, the bug has now been eliminated. The sport’s newest patch notes, launched late final week, lead with:
Hey everybody,
A brand new patch for Marvel’s Spider-Man: Miles Morales is now reside. This replace holds dozens of fixes and enhancements. We addressed a bug that resulted in unintended air horn sounds being audible for some gamers and stuck a bug that precipitated some audio results to be absent from particular cutscenes.
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Audio lacking from cutscenes would certainly suck. I’m glad they fastened that one. However additional audio, like, say, an air horn sounding at inopportune instances, doesn’t suck. It is vitally good, and humorous. Since one of many different issues addressed within the replace was the creation of an choice to “skip Quick Journey animations”, might we please additionally get “depart the very humorous air horn” as a field to tick as effectively? Thanks!