Immediately Australian studio League of Geeks introduced that it’s the newest developer that needed to enact a wave of layoffs.
Based on a message shared on X (previously Twitter), co-founders Trent Kustes, Blake Mizzi, and Ty Carey introduced that they needed to lay off over 50% of the studio’s employees.
This contains the entire improvement employees devoted to Jumplight Odyssey (which lately appeared on the Guerrilla Collective showcase and PC Gaming Present earlier than its early entry launch). As a consequence, improvement can be placed on maintain.
Jumplight Oyssey will not attain its full launch state, albeit the builders are engaged on the final (at the least for now) replace (model 0.3.1) to “make it really feel as full as potential” and embody a couple of options that have been being held again for model 1.0.
The plans for PS5 and Xbox Collection X|S releases are additionally indefinitely paused.
This does not imply that the studio is giving up fully on the sport, however they will not be capable of additional develop it except they safe sufficient funding sooner or later.
Then again, Solium Infernum will make it to launch on February 14, 2024, and the builders do not anticipate timing and high quality to be compromised. The corporate has sufficient funding for a few updates and “hopefully” a DLC.
The reason for the layoffs is pinpointed as quickly rising working prices, the weakening Australian Greenback, poor early entry gross sales, and the unprecedented evaporation of funding throughout the business.
League of Geeks has revealed a listing of all of the builders affected by the layoffs who’ve offered permissions for his or her information to be shared, which may assist them join with potential employers.
The studio has additionally pledged to distribute to the employees (together with those that have been laid off) half of the revenue for all Jmplight Odyssey copies offered for the following 12 months or till improvement resumes, whichever comes first.
As for the beforehand launched Armello, it’s going to proceed being supported as normal, because it’s profitable sufficient to maintain the lights on and the servers lively.
That is the most recent of many layoff bulletins in what looks like an Annus Horribilis for employment in the gaming business, with layoffs at Sony’s Media Molecule, Bungie, and Naughty Canine, Frontier, Embracer Group, Team17, Epic Video games, Microsoft, Codemasters, tinyBuild, New World Interactive, and plenty of extra.