Ubisoft will roll out Murderer’s Creed Mirage replace 1.0.2 at this time on all platforms, fixing plenty of development blockers and gameplay points. The patch will roll out at 10 a.m. ET/7 a.m. PT and can weigh 2.18 GB and 5.40 GB on the PS5 and PS4, respectively.
Murderer’s Creed Mirage replace 1.02 patch notes (October 5, 2023)
Full patch notes are as follows:
GAMEPLAY
Addressed:
- Elevators would kill Basim.
- Shards weren’t correctly awarded.
- Finish Sport rewards are actually correctly awarded after ending the sport.
- Enemies now correctly take injury from falling.
- Auto-loot talent now works correctly on all enemies, no matter how the participant kills them.
- Gamers is not going to lose management of Basim after Quick Touring.
- Enemies parry response time is correctly slowed down utilizing the “Dagger of Time” perk.
- The “Sand Sword” perk now correctly heals Basim when killing an enemy.
- Whereas sporting the “Sand Outfit” Basim now gained’t be killed if taking two deadly injury from two separate enemies on the similar time.
UI
Addressed:
- Quest markers now not disappear after performing a save/load motion.
- English language possibility now correctly seems solely as soon as in menus
- Cases of misplaced or unsuitable UI displayed.
WORLD
Addressed:
- NPC on boats will proceed to sail and never keep stationary.
- NPC’s consuming animation fastened.
- Eliminated invisible collision for some objects in Baghdad.
QUESTS
Addressed:
- NPC detection has been improved throughout the Gilded Butterfly quest.
- Forty Thieves quest gadgets rewards aren’t seen in sport.
- Eavesdrop strains now correctly play.
- Baghdad Sure – Couldn’t work together within the Harbiyah Bureau if the investigation board was opened too rapidly after the Dialogue Scene.
- Den of the Beast – Couldn’t work together with Ali correctly within the “Converse with Ali” goal.
- To Catch a Demon – Couldn’t work together with the Instrument Wheel or World Map if detected by enemies whereas interacting with clues.
- Gilded Butterflies – Combating throughout the “Nice Public sale” would break the search stream.
- The Nice Symposium – Fastened blockers for the “Discover Frazil the Nice Scholar” goal.
- The Serpent’s Nest – Dialogues now set off accurately for Basim.
GRAPHICS, ANIMATION, AND PERFORMANCE
Addressed:
- Quite a few graphics, atmosphere or VFX enhancements.
- A number of stability enhancements.
- Enemies and managers having anormal poses.
- Unnatural animations for Basim and/or Nehal.
- Refresh Fee settings will now show correct data.
- Animations for takedowns are extra polished.
- Placeholder strains/dialog showing for too lengthy are actually eliminated.
- Fastened situations wherein cinematics weren’t displaying carried objects.
- Setup optimization for ultrawide and multiscreen modes.
- Settings are actually persistent on Luna.
MISCELLANEOUS
- Improved OWO Haptic Go well with help.
- PS4 replace historical past will now be populated.