
Bleach, one of many keystone manga and anime franchises of the early 2000s alongside Naruto and One Piece, has lastly been given one other probability at carving out some type of legacy within the online game house.
Bleach: Rebirth of Souls is a one-on-one combating recreation that is simple to select up and… nicely, fact be instructed, it is pretty simple to grasp, too. Whereas it is not fairly on the identical stage of general simplicity as your typical anime-based enviornment fighter, it is nonetheless missing the required depth to maintain anybody outdoors of hardcore Bleach followers hooked past the 20-ish hour mark.
Now look, that is not essentially a nasty factor. The truth that we have really received a brand new Bleach recreation is trigger for celebration in itself, and developer Tamsoft (of Senran Kagura fame, hilariously) has accomplished a improbable job of adapting the model and tone of Bleach as an entire.

If, like us, you’ve got been ready on a correct Bleach recreation for what appears like an eternity, Rebirth of Souls will scratch your itch. The loopy visible results, the sizeable 31-strong character roster, the rocking soundtrack… it is only a blast to be again in Ichigo Kurosaki’s world.
And once more, for round 20 hours or so, the honeymoon part is nice. You may play by way of the story mode, which does a surprisingly first rate job of retelling the important thing plot factors of the supply materials, and you will work your manner by way of the playable characters, gawking at their super-cool assault animations.
However you quickly realise that there is simply not a lot meat to the sport. Past extra, authentic story eventualities of various consequence and an area versus mode, there’s little or no for offline gamers to sink their tooth into.
So that you flip your gaze to on-line matches, however that facet of the discharge is disappointingly barebones as nicely. Bizarrely, there is not any ranked match choice — simply casuals and player-made lobbies — that means that any sense of on-line development barely exists.

And to make issues worse, the shortage of rollback netcode leads to some noticeably laggy encounters. A recreation like Rebirth of Souls does not strictly want cutting-edge netcode to be playable given its simplistic nature, however you may usually discover your inputs being eaten, and it turns into extremely tough to react to particular assaults and conditions.
Which brings us to the fight system. Essentially, there are some engaging concepts right here, like how matches revolve round taking lives away out of your opponent, reasonably than profitable particular person rounds. Principally, as soon as a life bar runs out, you carry out a flashy ending transfer, which strips away a variety of ‘lives’.
Extra of those lives are depleted in the event you’re in a powered-up, woke up state, which then locations an emphasis on comebacks. In the event you’re getting hammered, you may normally attain that awakening sooner than your foe — and so a variety of matches characteristic a enjoyable, nearly cinematic high quality to them the place the underdog fights again with every thing they’ve.

Some characters change fairly dramatically upon activation — and seeing all the transformations play out is undeniably hype. If there’s one factor Rebirth of Souls will get proper, it is that the roster feels simply as various and fascinating as what you’d count on of the supply materials.
Having stated that, the precise mechanics that underpin every character are so fundamental. There’s little or no room for issues like combo expression or extra superior defensive strategies, as a result of repetitive three-button strings and the easy act of blocking negate a lot of what is on supply.
You’d hope that the sport’s 3D motion — full with directional dashes — would offset a few of these criticisms, however it’s simply not potent sufficient. It is really easy to get caught in strikes that cowl big distances, to the purpose the place transferring can really feel counterproductive when you might simply turtle up behind a guard gauge that takes ages to interrupt.

After which there’s the sport’s steadiness, which borders on being comedic at launch. There are infinites, ridiculously overpowered particular assaults, and sure characters who make others totally redundant. We definitely do not go into anime fighters anticipating competitive-level balancing, however Rebirth of Souls nonetheless beggars perception at instances.
It is a disgrace, finally, as a result of there is a distinctive ebb and move to matches that may set the title other than its friends. The most effective fights actually do really feel climactic, such as you’re watching a season finale from the anime; there is a pacing right here that is objectively fairly sluggish, however it creates stress as battles rumble on, characters awaken, and the stakes get increased and better.
Conclusion
There’s one thing actually compelling on the core of Bleach: Rebirth of Souls, however it struggles to emerge amidst half-baked mechanics and a basic lack of depth. The sport wows over the primary few hours with slick visuals and a various character roster, however it simply does not have the content material to maintain anybody however essentially the most hardcore Bleach followers hooked. Whereas it is nice to see Tite Kubo’s edgy blockbuster again in motion, Rebirth of Souls will go down as a flashy fighter that by no means realised its potential.