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Hey everybody! I'm presently creating a 2D multiplayer tag-style sport for Android – fast-paced, top-down matches the place gamers chase one another, acquire power-ups, and take a look at to not get caught. Suppose traditional “tag” with a twist: realtime multiplayer, fast rounds, and a little bit of chaos. It’s constructed with LibGDX and makes use of a customized WebSocket server for clean real-time gameplay. Proper now I’m engaged on contact controls, motion, syncing and server stability. I needed to share an early look and get some suggestions from fellow devs and cell players. Would you play one thing like this with pals? What sort of power-ups or sport mechanics would you discover enjoyable in a brief, informal PvP sport? I’ve hooked up a brief GIF/screenshot of the present progress – it’s nonetheless work-in-progress, however I’d love to listen to your ideas. The character is simply an template, I’ll get one thing cool, after I'm in the next stage of creating! And if anybody desires to assist form the sport, I’d love to attach! submitted by /u/Further-Tear-4711 |