The sequel to Immortals: Fenyx Rising (2020’s open-world, Greek-inspired journey sport) was cancelled in July 2023, and we’re simply now studying precisely what that sport was meant to ivolve—and the way a lot of a break from custom it was deliberate to be for Ubisoft.
In accordance with Axios’ Stephen Totilo, who broke the information on August 21, the sequel (codenamed Oxygen) was an bold one that might mix options of two distinct, beloved video games: FromSoftware’s motion RPG Elden Ring and Nintendo’s The Legend of Zelda: The Wind Waker. Nameless sources acquainted with the sport’s improvement spoke to Totilo, portray an in depth image of a “huge sport set throughout a fictionalized model of the Polynesian archipelago, made primarily by Ubisoft’s Quebec studio however developed alongside Polynesian consultants.”
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“The objective was additionally to make a sport very totally different from the remainder of the Ubisoft portfolio,” a supply informed Axios. As a substitute of the everyday Ubisoft map overwhelmingly dotted with icons, Immortals 2 would have far much less map markers, and require gamers “to look more durable to determine the place to go, by monitoring animals, following the wind, or navigating through the place of stars within the in-game sky,” alleged a supply. The core inspiration for this alteration? Elden Ring.
The sequel would reportedly even be very totally different from the unique Immortals, with extra reasonable graphics, the abandonment of the primary sport’s narrator, fewer puzzles, and a “extra malleable story through which participant alternative is critical.” In accordance with Axios’ sources, the participant’s character would try to “curry favor with numerous Polynesian gods” that might give them particular elemental powers and the flexibility to shape-shift. They’d achieve new tattoos on their physique based mostly on the narrative decisions they’d make in sport, all of which is rooted deeply in Polynesian cultural traditions and the notion of mana, or the assumption that there’s a supernatural drive flowing by people, animals, crops, and extra. A participant’s choices would have an effect on the assorted islands on which Immortals 2 would have been set.
In accordance with Axios, a part of the explanation Immortals 2 was canned was in order that Ubisoft might concentrate on established IP like Murderer’s Creed Pink. The primary Immortals sport was reportedly developed in simply over a yr, however the sequel was taking longer due to its bold scope and its comparatively small dev workforce. Apparently, nevertheless, “a number of playable hours had been obtainable in an inside demo” by spring 2023, and Ubisoft was “at a juncture about whether or not to fund full improvement or nix the challenge.”
We all know Ubisoft in the end determined to can it, however as Kotaku’s Ethan Gach identified in July 2023, Immortals: Fenyx Rising was “fairly good,” and the thought of a extra expansive sequel that deserted among the drained markers of a Ubisoft sport sounds thrilling. Oh nicely, guess we’ll simply get extra Murderer’s Creed video games as a substitute.