Torn Banner Studios has unleashed a contemporary batch of content material for Chivalry 2 as a part of the sport’s Regicide replace, which features a new marketing campaign move, weapon, and fight adjustments. Learn up on the Chivalry 2 replace 2.11 patch notes under.
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New Workforce Goal Map – “Regicide at Trayan Citadel”
Agathians rally round their closing hope in breaching the town partitions: their battle ram of battle referred to as “The Lion’s Thrust.” To be able to safely escort the ram, Agathians should retake the outer encampment from the Masons and regain the frontline power. Ought to they breach the partitions, the Agathian military should proceed and blast their approach to Malric’s fort via the Citadel, full with a dreadful volcano (although among the particulars, as informed by tavern bards prior to now, have been extremely exaggerated). The ultimate stage will evoke Malric’s wrath, bringing him to the sphere of battle in a face-off towards Argon II, chief of the Agathian Knights. Gamers should then struggle and defend their king. Just one shall have declare to the dominion!
New Weapon – “Goedendag”
A brutal weapon for a brutal age. Including to the Poleman and Engineer’s subclass arsenal, the Goedendag is the shortest polearm of all of them however the strongest and most versatile in injury output. Whereas its slashes and overheads deal blunt injury, its stabs deal pierce injury, permitting the weapon to deal most injury to a number of class armour varieties. Be conscious of your assaults relying on the type of opponent you might be going through! As well as, this weapon’s particular assault does large injury towards horses, stopping them of their tracks with a efficiently timed blow. Be aware of your swings throughout heavy assaults, as they’re noticeably slower compared to your regular assaults.
Maps
Normal
New map – Regicide at Trayan Citadel
New playable VIP – King Malric Terrowin
New goal kind – VIP vs VIP
King Argon II
King Malric Terrowin
Bridgetown
Moved one of many torch areas nearer to the Tenosia facet throughout Stage 2B
Decreased Attacker spawn time from 10 to eight seconds throughout Stage 2B
Decreased Attacker spawn time from 10 to eight seconds throughout Stage 1C
Elevated Defender spawn time from 8 to 9 seconds throughout Stage 2A
Fastened a difficulty the place ambient corpses would typically seem throughout the cinematic
Fastened a difficulty the place deployables couldn’t be positioned within the Guild Corridor
Duelyard
Made the horses use the FFA pores and skin variant on spawn
Added barrier on the finish of the map to forestall gamers from falling off
Added an extra horse to the horse discipline
Added extra bandage crates to the encompassing space
Added lance barrel weapon rack to the horse discipline
Added a turkey weapon rack
Fastened a desync that will happen upon spawn
Fastened a difficulty the place the Jousting Targets wouldn’t spin
Fastened a difficulty the place sure guard rails lacked collision in the primary space
Combating Pit
Fastened a difficulty the place Surroundings kills wouldn’t depend in FFA
Frozen Wreck
Fastened a difficulty the place Surroundings kills wouldn’t depend in FFA
Galencourt
Fastened a difficulty the place Duke VIPs have been current over the last stage as an alternative of monks
Lionspire
Fastened an incidence the place the ram could possibly be contested on the alternative facet of the gate
Montcrux
Stage 2
Engineers can now not place constructibles close to goal terrain
Stage 3
Decreased period of time for the portcullis to open from 30 seconds to twenty seconds
Stage 4
Decreased defender respawn time from 10 seconds to eight seconds
Elevated attacker respawn time from 8 seconds to 10 seconds
Stronghold
Fastened a difficulty the place Argon’s heavy assaults would swing via an opponent
Event Grounds
Added a turkey weapon rack
Customization
Normal
New Marketing campaign – “Regicide”
Like a standard Battle Go, gamers can full challenges and earn in-game rewards equivalent to forex and armoury objects as they play. The Regicide Marketing campaign Go has no time restrict, so you may earn rewards at your personal tempo. Play the Regicide Marketing campaign for gratis to unlock free forex and armoury objects, or improve to unlock premium rewards. The Premium Marketing campaign Go may be bought for 1000 Crowns in-game.
Added Maskless Plague Helmet variant for all lessons and factions
Renamed “Painted Tilting Helmet” to “Royal Tilting Helmet”
Added Painted Tilting Helmet variant that holds heraldry
Regicide Marketing campaign Go
New Bundle – “Agatha Insurgent Knight”
Insurgent Knight Helmet + open variant
Insurgent Knight Armour Set
Voice – Insurgent Knight
Title – The Insurgent Lord
Agatha Insurgent Knight – Premium Bundle
Added open variants for the next helmets:
Knight’s Helmet
Tilting Helmet
Bascinet
Burgonet
Armet
Event Helmet
Heavy Bascinet
Nice Bascinet
Barbuta
Dreadnought
Vanguard
FFA Druid Helmets
Elite Hind Helm
Primary Goat Helm
Elite Goat Helm
Footman
Agatha
Templar Helmet bundle
Mason
Armour – Frequent Forge Guard
Armour – Elite Forge Guard
Armour – Royal Forge Guard
Helmet – Frequent Forge Guard
Helmet – Poor Forge Guard
Helmet – Royal Forge Guard
Mason – Footman Elite Forge Guard Armour
Knight
Agatha
Armour – Hoodless Agatha Knight
Armour – Hoodless Lion’s Knight
Helmet – Numerous Open Helmet variants
Helmet – Templar Helmet bundle
Helmet – Rebellious Knight
Helmet – Rebellious Pigfaced Bascinet
Helmet – Templar Helmet bundle
Mason
Armour – Maiden Armour
Armour – Painted Maiden Armour
Armour – Veteran Maiden Armour
Armour – Hoodless Rus Knight
Helmet – Numerous Open Helmet variants
Helmet – Uncommon Maiden Helmet bundle
Helmet – Epic Maiden Helmet bundle
Helmet – Legendary Maiden Helmet Bundle
Helmet – Golden Rat helmet
FFA VIP Bundles
Argon Armour, Crown, and Voice bundle
Malric Armour, Crown, and Voice bundle
Mason – Knight Veteran Maiden Armour
Mason – Knight Maiden Helms
Heraldry
Eagle
Black Crimson Eagle
Darkish Eagle
Black Orange Eagle
Mason Order
King’s Guard
Lion
Three Lions
Galencourt
Cross Massive (alt)
Geometric
Barry
Plain Blue
Plain Cyan
Plain Inexperienced
Plain Gray
Plain Orange
Plain Orange
Plain Purple
Plain Rose
Plain Yellow
Quarter Robust
Quarterly Variants 1 via 5
Quarterly Inexperienced
Quarterly Royal
Cut up
Sellsword
Cross Variant
Crossed Sword Rose
Occasion Cross Tree
Different
Golden Sword
Golden Shell
Nicknames
The Kingslayer
of Trayan Citadel
The Traitor
The Upstart
Weapons
Battle Axe
Varangian Axe
Elite Varangian Axe
Engraved Varangian Axe
Dane Axe
Lesser Sea Bast Axe
Robust Sea Beast Axe
Champion Sea Beast Axe
Regal Sea Beast Axe
Greatsword
True King’s Sword
Engraved True King’s Sword
Royal True King’s Sword
Highland Sword
Traitor’s Bane
Elite Traitor’s Bane
Royal Traitor’s Bane
Pole Axe
Guard Recruit’s Pole Axe
Guard Captain’s Pole Axe
Guard Sergeant’s Pole Axe
Battle Axe – Elite Varangian Axe
Dane Axe – Regal Sea Beast Axe
Highland Sword – Traitor’s Bane
Polearm – Guard Captain’s Pole Axe
Fight
Normal
Fastened an exploit the place the participant might have an infinite variety of throwing weapons
Fastened an exploit the place held enter interactables might trigger assaults to be invisible
Fastened a difficulty the place gamers might desync when tackled off a chair
Fastened a difficulty the place tracers have been inconsistent on overhead floor hits after a combo
Fastened a difficulty the place objective-based group injury would kick gamers from matchmaking
Fastened a difficulty the place gamers would spawn with no major weapon and carrying a protect
Fastened a difficulty the place VIP fashions would change when touring between totally different maps
Fastened a difficulty the place the participant display would keep black after falling whereas utilizing Arrow Cam
Auto-parry
Fastened a difficulty the place auto-parry would typically be inconsistent after a right away feint from a counter enter
Dodges
Dodge Parry Cancel is barely out there after not less than 50% of Sprint has been accomplished.
Spikes
Fastened a difficulty the place spike traps might kill from the highest of the ramp
Weapons and Carryables
New Weapon – Goedendag
Accessible for the Footman and Engineer subclasses
New Weapon – Goedendag
Normal
Fastened a difficulty the place weapon shadows would duplicate often
Fastened a difficulty the place crouching on spawn would preserve velocity
Ballista
Addressed an exploit the place the ballista might hearth with infinite ammo
Catapult
Fastened a difficulty the place the participant might duplicate themselves upon utilizing a destroyed catapult
Heavy Mace
Elevated general regular slash windup time from 0.25 seconds to 0.285 seconds
Quarterstaff
Added to the Poleman subclass on Footman
Modified the deal with animation to the jumpkick variant
Matchmaking
New Restricted Time Queue added to rotation – Workforce Deathmatch
Adjusted Rank Primarily based Workforce Balancing Algorithm to enhance group randomness
Social
Crossparty
Elevated grace interval barely for events to affix collectively on the identical group in a match
Fastened a uncommon difficulty the place Steam celebration members couldn’t go away a celebration
Fastened a difficulty the place the “Didn’t Be part of” error would seem in events of three
Unofficial Servers
Added Nitrado Steelshield Help
Added Autobalance Parameter choices
Added skill-based group stability checkbox
Added Incomes Gold on the finish of a match
Added Incomes XP on the finish of a match
Added the next instructions for Native Admins:
TBSAddStageTime [X]
TBSEndGame
Added TO_Citadel to the map checklist
Adjusted the primary map entry a server proprietor enters to be the one which at all times begins within the rotation
Adjusted indexing of maps in order that they play so as after server restart
Adjusted TO default instances to be consultant of the common map lengths. Server house owners might want to hit the default button to ensure that this variation to be mirrored on their interface
Fastened a difficulty the place gamers would seem with no customization or rank after a server crash
Fastened a difficulty the place touring to and from LTS maps would lead to Admins dropping powers
Dev Notes: Because the launch of Unofficial Servers with Replace 2.10, we’ve been working intently with our Nitrado companions to find out methods to improve this new function. Thus far, enhancements have been efficiency points changes, potential bug fixes, including new Admin choices, and implementing Nitrado Steelshield. (An added layer of safety towards DDOS assaults)
We’ve additionally been monitoring the group suggestions across the lack of Gold/XP earned inside Unofficial Servers and the way this distinction might make enjoying inside an Unofficial Server much less interesting, particularly to newer gamers. As of Replace 2.11, Gold and XP positive factors might be enabled throughout all Unofficial Servers. We nonetheless reserve the appropriate to make changes and take motion if we see that the improper achieve or boosting of Gold/XP turns into standard. Nonetheless, we consider {that a} majority of servers won’t abuse this added function; as an alternative, it’ll assist bolster and spotlight the superb Unofficial Servers that customers have been capable of create.
Efficiency and Crash Fixes
Normal
- Fastened a difficulty the place gamers wouldn’t respawn as a result of bloated save recordsdata
Additional Safety Enhancements
Ps
- Fastened connection points that will happen throughout map journey
Xbox
- Fastened a uncommon crash that will happen upon buying a hair possibility
Animation
- Fastened a difficulty the place hearth wouldn’t be seen on lit chickens
- Argon now has gameplay facial expressions throughout fight
Audio
- VIP Voices now have exertion sounds throughout an assault
- Fastened a sound streaming difficulty the place sounds have been being overloaded, slicing voice and music
UI
- Chat now shows a reputation shade for FFA and Spectator
- Fastened a difficulty the place Native Mutes wouldn’t at all times apply upon a participant rejoining a match
- Fastened a difficulty the place the social menu couldn’t be navigated with the D-Pad
- Fastened a difficulty the place votekicks could possibly be initiated even when the choice was grayed out
- Fastened flickering in sure UI parts on the Principal Menu
- Navigation enhancements
- Translation enhancements
Misc
- Modified the Principal Menu setting
- Resized Argon’s head barely for personalisation implementation
- Fastened a difficulty the place trumpets would disappear too rapidly upon use
- Added pumpkin variant for Tenosia throughout Halloween occasion
[Source – Chivalry 2 Update 2.11 Patch Notes]