Civilization 7 developer Firaxis has launched patch 1.0.1 simply in time for the technique recreation’s full launch following a sophisticated entry interval that was met with a ‘combined’ consumer overview ranking on Steam.
Firaxis is engaged on addressing varied neighborhood complaints, most of which revolve across the consumer interface, a scarcity of map selection, and a sense that the sport has launched with out numerous key options followers have come to anticipate.
In an interview with IGN forward of the discharge of its third quarter monetary outcomes, Take-Two CEO Strauss Zelnick acknowledged that Civilization 7 had obtained some unfavorable evaluations from press and gamers, however insisted that the “legacy Civ viewers” will come across the extra they play, and referred to as Civilization 7’s early efficiency “very encouraging.”
Now Civilization 7 is offered to all and never simply these keen to pay extra for superior entry, Firaxis has launched Patch 2, which is just for PC/Mac/Linux/Steam Deck. In a publish on Steam, Firaxis mentioned it’s “the primary in a collection of upcoming patches” supposed to handle suggestions from superior entry. The patch notes in full are beneath.
It is value noting that Firaxis has briefly disabled crossplay multiplayer “to expedite” updates to the PC model. This implies the developer will generally deploy patches to PC at a special “cadence” than on consoles, and certainly that features patch 1.0.1. It will don’t have any impression on console gamers making an attempt cross-platform play with different console gamers, nor on PC-to-PC multiplayer, Firaxis clarified.
Greatest Civ 7 Leaders
Greatest Civ 7 Leaders
In search of suggestions that can assist you take over the world? Take a look at our information to finishing each Civ 7 victory, our run down of the largest Civ 7 adjustments for Civ 6 gamers, and the 14 essential Civ 7 errors to keep away from. We’ve additionally obtained explanations on all of the Civ 7 map sorts and problem settings so you realize what you’re entering into.
Civilization 7 1.0.1 Patch 2 – February 10, 2025
Gameplay
Home windows PC/Mac/Linux/Steam Deck
- Mounted a problem inflicting Ages in Epic and Marathon velocity video games to be shorter than supposed.
- Metropolis States will now flip into Pleasant Unbiased Powers on Age Transition as a substitute of disappearing utterly. They may also now begin with extra models in Exploration and Trendy Ages.
- Mounted inconsistencies with Naval Fight.
- Naval Models will use the proper Fight Power values when attacking one other Naval Unit in all situations.
- Naval Models will correctly take reciprocal harm after attacking one other Naval Unit.
- Naval Models will extra constantly transfer into the attacked tile after defeating one other Naval Unit.
- Finishing the ultimate milestone of a Legacy Path now not provides Age Progress within the Trendy Age to make sure you have extra time to finish a Victory.
- Cities will now change their focus again to Rising city mechanically if they’re now not eligible for his or her chosen Focus (for instance, if their inhabitants decreases) till they’re eligible once more.
- Future Civic is now repeatable in all Ages. The price of Future Tech and Future Civic will now enhance extra when repeated.
- Mounted a problem after too many bonuses to Development the place Meals wanted for the subsequent development occasion grew to become unfavorable.
- Enhancements to Rail Networks aimed toward growing the reliability of Settlements connecting to the Rail Community over water by constructing Ports. This could apply so long as the Capital both has a Port or is related by rail to a settlement with a Port.
- Made enhancements to the Loyalty Disaster within the Antiquity Age, together with giving the power to buy Villas in cities throughout this disaster, giving one other solution to handle the happiness of your settlements.
- A notice about cross-play multiplayer: To expedite updates to the PC expertise, we are going to generally deploy patches to PC at a special cadence than we do on consoles – together with at this time’s Patch 1.0.1. In consequence, cross-play between PC gamers and console gamers is briefly disabled. It will don’t have any impression on console gamers making an attempt cross-platform play with different console gamers, nor on PC-to-PC multiplayer.
AI
Home windows PC/Mac/Linux/Steam Deck
- AI will now supply high-value Cities much less typically throughout Peace Offers.
- In Trendy, AI will now declare battle much less typically at the beginning of the age.
- In Trendy, AI will now contemplate Ideology extra earlier than Declaring Warfare or providing Peace.
- Different Leaders now have a decreased want for battle if neither occasion has an Ideology.
- Different Leaders now have an elevated want for battle with gamers of Opposing ideologies.
- Different Leaders now have a decreased want for Peace with gamers of opposing Ideologies.
Digicam
Home windows PC/Mac/Linux/Steam Deck
- Mounted a problem on native-resolutions the place the digicam would deal with the decrease finish of the map when clicking on the minimap.
UI
Home windows PC/Mac/Linux/Steam Deck
- Changed the Simplified Chinese language font with the font utilized in Civilization VI whereas we work on further enhancements for future patches.
- Mounted a problem the place the Settlement menu fails to open when clicking on a non-player’s Settlement Banner in gameplay.
- Mounted a problem the place yield icons fail to populate on the now out there buildings when changing a city to metropolis.
- Mounted a problem the place some textual content was reduce off on the International Yields Breakdown display screen.
- Added a notification for accomplished Espionage actions, so that you could extra simply examine the outcomes of their Espionage actions.
- Metropolis initiatives now not seem like purchasable.
- Your present faith is now displayed first within the perception picker tabs.
- Mounted a problem the place a District’s well being bar would stay on-screen after being totally healed.
- Mounted a problem the place Leaders fail to have a portrait when the connection has modified throughout gameplay.
- Improved the alignment of chief names and portraits on the Age Abstract, when viewing the Overview display screen of the Victories Rankings.
- Mounted a problem the place the background shade stays the default shade when the consumer adjustments it within the Participant Customise tab.
- Improved the spacing between Civ descriptions, distinctive models and constructing icons on loading display screen.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.