In our earlier Wire put up we shared some insights on the origin of the story and the participant character of our sport CLeM. Now we’d prefer to share some concepts that influenced the design of one of the crucial vital characters within the sport: the home.
Right here at Mango Protocol we delight ourselves within the potential to have a look at the actual world and extract marvel, thriller and enjoyable from our generally worn and mundane environment. Thus, we’ve been turning our gaze to the issues round us and injecting tons of those ideas into our video games because the inception of the studio.
When creating CLeM, all of us agreed that we needed to discover the proper setting for our sport with escape room vibes to happen in. Fortunately, we had entry to Torre Elias, which, in addition to being a hauntingly lovely nineteenth century conventional Catalan home, is Mariona’s ancestral dwelling! You wouldn’t reject having whole entry to a protected architectural heritage constructing, proper? Effectively, neither did we.
Right here’s the primary road facade, the one which you could see when strolling round CLeM’s home backyard.
The home has been inhabited because it was constructed. Each era has managed to go away their mark by adapting or rebuilding components of the home to stick with it to trendy dwelling requirements. That basically helped us to deliver that “empty however probably not deserted” look to CLeM’s home. We wished you to discover the completely different rooms and halls and have that feeling of a spot that, not so way back, was vigorous and supplied a pleasant dwelling for a household.
Torre Elias kitchen is a pleasant instance of furnishings that appears outdated for at this time’s requirements however is unquestionably trendy in distinction to how an 1800s kitchen might need been.
In that earlier image you may see how Mariona tailored that blend of outdated and older furnishings to the sport.
In fact, once you inherit an historic architectural jewel of a house, it’s possible you’ll introduce some modifications to make it habitable, however there’s some issues that cross the check of time with flying colours and also you wish to maintain at dwelling in any respect prices. A pair examples of this are, on one aspect, the marvelous hydraulic tiles and wall work resembling wallpaper, each lovely staples of Catalan Modernism which Mariona managed to translate completely into the sport’s model.
And, on the opposite aspect, there’s the small objects, people who deliver the private style of every inhabitant to the home. Take a look at these cast iron wall lamps that ended up lighting an in-game hall together with these sample wall decorations and much more hydraulic tiling. Seems these low gentle corridors and tones had been an ideal match for the temper we wished for the least modernized rooms in CLeM’s home.
Talking of small objects, Mariona picked some ornamental and creative objects to fill the home with aptitude and character. A few of them I managed to include into puzzles, letting you join at some degree with the characters that lived in that home and coexisted with these explicit objects. This Bristol glass jar will certainly catch your eye within the first levels of CLeM. It’s considered one of these objects that helps bringing a cohesive setting and on the similar time find yourself being related to the event of the gameplay.
Lastly, I’d prefer to stress the significance of the artworks that you simply’ll be capable of discover round the home. Mariona made the trouble of filling CLeM’s home partitions with some iconic feminine artists’ works. These footage additionally helped to encourage a number of the puzzles.
Have a tour round the home and revel in homages of work like Vanessa Bell’s “The Pond at Charleston”, Tamara de Lempicka’s “Plante grasse et fiole” or “Pianist” by cubist artist Maria Blanchard, which impressed a part of a musical puzzle within the sport.
I hope you loved this walkthrough alongside the real-world influences that helped construct our beloved home. You possibly can discover it proper now, as CLeM, our acclaimed puzzle journey with escape room vibes and a darkish story to unveil, is out now on Xbox Sequence X|S and Xbox One.
CLeM
Mango Protocol
$15.99
$14.39
CLeM is a narrative-driven puzzle journey sport with a darkish twist. Get up in a world the place puzzles intertwine with exploration, weaving a singular narrative rooted in alchemy. A voice awakens you. It provides you goal. To information you, you discover a pocket book with mysterious entries and a home to discover.
EXPERIENCE A DARK ADVENTURE FULL OF MYSTERY
You awaken in a chilly, dimly lit room, your senses slowly adjusting to the environment that, oddly, really feel acquainted. A wierd sensation lingers in you, reminding you that one thing is just not fairly proper. As you discover your bearings, your consideration is drawn to a peculiar merchandise on the bottom. A pocket book labeled “CLeM” lies earlier than you. As you delve into its pages, lined with intricate sketches of bugs accompanied by imprecise symbols, you discover a word containing a cryptic message: “Deliver me BEAUTY.” Misplaced in deciphering the contents, a voice interrupts your focus.
SOLVE PUZZLES AND FIND YOUR WAY
Puzzles intertwine with exploration, weaving a singular narrative expertise we name “puzzlevania” with a shadowy story to unravel and numerous challenges to beat.
CRAFT ENCHANTED TOYS AND UNCOVER SECRETS
Craft magic toys to unveil hidden secrets and techniques, entry unreachable spots, and reclaim objects from the previous as you uncover new revelations in acquainted areas.
DISCOVER A CUTE AND DARK WORLD
Examine a seemingly desolate home accompanied solely by an obscure voice and a pocket book stuffed with annotations and drawings on alchemy, bugs, and different creepy crawlies.
EMBRACE YOUR DESTINY
Select your destiny on this darkish story of manipulation, delight, forgiveness, and redemption.