After the sport was pulled from Steam as a result of an ongoing authorized combat with Nexon, Darkish and Darker’s builders determined to go underground, asking gamers to torrent the most recent playtest. Stunning in all probability nobody, that did not make for probably the most logistically sound weekend. “We need to apologize for all of the bugs, instability, and hurdles that you simply needed to endure throughout this playtest,” Ironmace CEO Terence Park posted within the official Discord server immediately.
The weekend was certainly fraught with hurdles, from the preliminary torrent obtain hyperlink getting pulled first from Discord after which Twitter, two subsequent hotfixes that had been additionally distributed by torrent, and a few prolonged server downtime on Saturday. All that on prime of the traditional bugs, PvP imbalance, and crashing you’d count on from an internet recreation’s alpha check.
Particularly, Ironmace launched a brand new map referred to as The Ruins, an outside setting a lot completely different from the normal dungeon crawling corridors from the final check, which it says wasn’t fairly the place it wished it to be. “In our rush to indicate off the Ruins map we moved a bit too rapidly and pushed it out earlier than it was totally prepared,” Ironmace mentioned when it issued the weekend’s first hotfix on Saturday. The builders modified the loot stability and lighting settings of the brand new map. On Monday, a second hotfix largely addressed bugs with class abilities.
“The standard didn’t meet our requirements and we are going to concentrate on bettering the sport for our followers sooner or later,” the announcement immediately added.
Ironmace posted further particulars about points with the Ruins map within the Saturday hotfix. Portals all the way down to a deeper, extra harmful stage had been eliminated, turning the map right into a “single layer.” It additionally elevated the worth of loot on the map and reverted modifications to lighting that it “could have additionally gone a bit overboard with.”
I did not get an opportunity to play the primary model of the Ruins map however by the point I bought into the sport on Sunday I fairly loved it. The goblin caves and dungeon maps from final check felt a bit claustrophobic at occasions and made avoiding fight with different gamers nigh unimaginable. The outside setting was a pleasant change, and the extra open map meant I used to be in a position to mess around with placing out torches for some stealth-only extraction runs.
I did have escape portals yanked from beneath me not simply as soon as, however twice in a single evening, although, so perhaps stealth is not the play in spite of everything.
View put up on imgur.com”
I actually let the worry of being backstabbed get the higher of me there.
Ironmace hasn’t introduced any dates for a sixth playtest but, however says that it “will do every part potential to get the sport to our followers as quickly as potential and replace you as a lot as we are able to.”