Useless Cells developer Movement Twin revealed its new recreation throughout a shock announcement at The Sport Awards tonight, a high-speed roguelike battler referred to as Windblown that units gamers off on a quest to guard their house of floating islands from the invading forces of the Vortex.
As Leapers, gamers will transfer by way of the open, ever-changing world referred to as The Ark, a spot “teeming with secrets and techniques” and, sadly, overrun by lethal Sentinels, the minions of the Vortex. Leapers can have a number of weapons at hand and might shift their builds on the fly, and still have the flexibility to soak up the recollections of their fallen predecessors, enabling using stronger and extra advanced weaponry and permitting gamers to push deeper into the sport with every new run.
“Windblown’s fight is hard however all the time truthful,” Movement Twin mentioned. “Each run is a lesson, so study out of your numerous deaths, memorize enemy actions and leap again into motion stronger than ever.”
Very broadly, Windblown’s roguelike gameplay bears some similarities to the excellent Useless Cells: The reminiscence unlocking mechanic, for example, sounds much like the “cells” gamers accumulate from fallen enemies in Useless Cells that can be utilized on character upgrades and merchandise blueprints.
However there are some vital variations, too. The obvious is Windblown’s visible model: The place Useless Cells is a pixel-art 2D sidescroller, Windblown is performed from an isometric perspective and bears a a lot sharper, extra detailed look. On the gameplay aspect, Useless Cells is strictly multiplayer however Windblown helps on-line co-op play for as much as three gamers, though you are welcome to roll solo in the event you desire.
I’ve to confess, the trailer was a bit extra violent than I anticipated—you do not usually see cute animated animals dealt with fairly so viscerally—however Useless Cells is not precisely sunshine and lollipops both, and I take consolation figuring out that Windblown’s roguelike construction means dying is admittedly only a non permanent state of being. And the little little bit of gameplay seen within the trailer does look promising at this early level, notably in co-op mode. Movement Twin hasn’t mentioned but whether or not any type of native co-op will likely be supported, however we will hope.
Windblown is presently slated to launch into early entry on Steam someday in 2024. Playtests will likely be held forward of launch—if you wish to get in on that, you’ll be able to wishlist the sport on Steam and observe together with improvement updates at windblown.recreation.