Hideo Kojima has introduced that the Dying Stranding participant depend has reached the ten million mark, which means that a complete bunch of gamers have skilled his deeply bizarre magnum opus. Not dangerous for a sport that by no means noticed the sunshine of day on Xbox.
Over on Twitter, Kojima revealed the milestone, which commemorates Dying Stranding‘s third anniversary. The sport was initially launched on the PS4 on this date in 2019, with PC and PS5 releases following in 2020 and 2021 respectively. Kojima says it “makes [him] comfortable” to consider the ten million Dying Stranding gamers around the globe, who he says are all “loosely related”.
On condition that the theme of Dying Stranding is connection regardless of isolation, there’s something slightly poetic concerning the sport racking up a ten million participant depend. It is value noting that the ten million determine contains each gross sales and gamers on companies like PlayStation Plus and PC Recreation Cross, nevertheless it’s nonetheless a reasonably spectacular quantity.
In case you’re out of the loop on Dying Stranding, this is a fast primer. Created by Metallic Gear‘s Hideo Kojima, it is a troublesome sport to summarize; it is a post-apocalyptic courier sim with an emphasis on strolling and stability mechanics, in addition to asymmetrical multiplayer to make the panorama simpler to traverse for deliveries. Even that description feels prefer it does not fairly get to the center of issues.
The sport carried out fairly properly commercially, as its excessive participant depend partially signifies, and a sequel was revealed by lead actor Norman Reedus again in Could. The unique sport is on the market on PlayStation consoles and PC, and in case you’re a PC Recreation Cross subscriber, you may play it by way of that service as properly. In case you’re a fan of Kojima’s and also you’re but to expertise Dying Stranding, it is a very unusual sport, as you’d anticipate from the person who masterminded Metallic Gear, nevertheless it’s value a glance.