Cool sport! I will present some suggestions updating this remark as I am going. I work as a enterprise guide so I do perceive monetization is a major purpose.
First impressions – lower than 5 minutes in:
UI is easy and snappy, nothing seems prefer it’s screaming at me for cash and all features are simply understood at a look. Shifting items works with two faucets or with a drag, choices are at all times good. I do not like the large arms coming from prime and backside, however that is simply me.
10 minutes in:
Totally hate the arms, the animation is sluggish and the wasted time appears so as to add up rapidly. I do know they are a monetization merchandise, however they simply appear obtrusive. The puzzles are getting extra attention-grabbing and I am excited to see the place they go, although I am unsure why they ein blocks of three with a movement breaking popup, return residence, relaunch between them. It could be higher to allow them to movement seemlessly and present the rewards briefly pooling right into a chest or cash bag, then give the choice to look at an advert to double (or 1.3* it, no matter) the bag after it maxes out after 10 puzzles or so. Nonetheless feeling fairly optimistic concerning the sport!
Bonus suggestions: switching again to the sport, or loading it from pressure stop has intense load occasions. Waited over a minute and gave up. Subsequent load was immediate. Subsequent took 30 seconds. This bug is max precedence imo. I am on an up to date Note20u.
Final edit for now – sport will not load again in.
One other one – Nothing will make me uninstall an app sooner than pointless and unasked for notifications.