Dragon's Dogma 2 hits PlayStation 5, Xbox Collection X/S, and PC on March 22, and if you boot it up for the primary time, you would possibly be taught it solely has one save file. <em><a href="https://www.thegamer.com/dragons-dogma-2-single-save-file-no-multiple-playthoughs/#:~:textual content=Dragon'spercent20Dogmapercent202percent20onlypercent20has,timepercent2Cpercent20justpercent20likepercent20thepercent20original.">TheGamer</a> </em>reported on that information after an <a href="https://jp.ign.com/dragons-dogma-ii/73116/preview/2"><em>IGN Japan</em></a> preview from earlier this yr revealed console gamers might be caught with only one single save file, making issues like reverting to previous saves all however inconceivable.
After taking part in the sport myself for about three hours – learn Recreation Informer’s Dragon’s Dogma 2 preview impressions right here – I might positively really feel a friction with only one save file, but it surely’s one I got here to understand. Sure, Dragon’s Dogma 2 is difficult, extraordinarily so in some methods. Dying can set you again some, and I’d be mendacity if I stated I didn’t need for the flexibility to revert saves (after saving proper in entrance of a tricky monster, for instance). But it surely’s clear Capcom has a imaginative and prescient with its problem and single save file; it makes your each motion that rather more impactful.
<img loading="lazy" src="https://www.gameinformer.com/websites/default/information/types/body_default/public/2024/03/05/04acd80b/dd2_nadinia.jpg" alt="Dragon's Dogma 2 Capcom Gameplay Screenshots March 22 Launch Date" class="image-style-body-default" />
Nonetheless, when IGN Japan’s preview revealed Dragon’s Dogma 2 would have only one save file, some gamers started to fret how which may have an effect on their playthrough. After taking part in the sport myself, I used to be capable of speak to director Hideaki Itsuno about this, and I realized it was intentional to encourage exploration.
“It’s certainly one save file,” Itsuno tells me by way of a translator. “Nonetheless, the sport offers you extra choices. [It] offers you the choice to load from the final inn you rested at, so in that regard, it’s not a sport the place you received’t have any attainable manner to return.
“Relating to what the considering was behind that, it’s actually easy: we wish to encourage exploration, and that is fairly the alternative of what you get if you enable an excessive amount of freedom on this regard.”
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Itsuno gave me an instance involving a cliff. If you’re at a cliff of a discernible peak, with a number of save choices (like the flexibility to save lots of proper there and rapidly revert again to it), you would possibly simply soar to see if you can also make it. “That has fairly the alternative impact of encouraging that exploration really feel,” Itsuno says.
Nonetheless, with only one save file, your considering ought to shift. Leaping would possibly lead to dying or undesirable injury, and that may very well be a setback. In fact, you possibly can reload on the final inn you saved at however given how massive Dragon’s Dogma 2’s world is (and the way laborious it may be to quick journey at occasions), you won’t wish to retrace your steps. So, as an alternative of leaping with out thought, you would possibly analyze the cliff’s peak extra intently and even resolve to discover a safer manner down.
“So that’s the foremost motive: I actually needed to encourage the fun of exploration, and that was the considering behind the restrict,” he says.
<img loading="lazy" src="https://www.gameinformer.com/websites/default/information/types/body_default/public/2024/03/05/63798ba9/dd2_mage_01.jpg" alt="Dragon's Dogma 2 Capcom Gameplay Screenshots March 22 Launch Date" class="image-style-body-default" />
Dragon’s Dogma 2 hits PlayStation 5, Xbox Collection X/S, and PC on March 22.
For extra, try the most recent Dragon’s Dogma 2 gameplay trailer, after which discover out why it’s one in all our most anticipated video games of the yr. After that, examine how Dragon’s Dogma 2’s foremost story marketing campaign is about so long as the primary sport’s after which examine how Dragon’s Dogma 2 has an uncapped framerate on consoles.
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