Through the latest 10 Years of Dragon’s Dogma digital occasion, Capcom introduced that Dragon’s Dogma II is at present in improvement utilizing the RE Engine, with Dragon’s Dogma veterans Daigo Ikeno and Kenichi Suzuki returning to create the sequel. A launch date was not introduced.
“10 Years of Dragon’s Dogma” Digital Occasion
In right this moment’s “10 Years of Dragon’s Dogma” digital occasion developer video, Dragon’s Dogma director Hideaki Itsuno introduced the extremely anticipated Dragon’s Dogma II is now in manufacturing utilizing Capcom’s RE ENGINE. This extremely anticipated reveal adopted a dialogue of the inspirations behind the monsters, fight, and distinctive gameplay mechanics that outline the high-fantasy world and open-world motion of Dragon’s Dogma. The a lot awaited sequel was introduced with the reveal of the emblem for the upcoming title.
Itsuno started the developer video by recounting how basic pen-and-paper role-playing video games launched him to the style of excessive fantasy and RPGs as an entire. After these early experiences captured his coronary heart, Itsuno went on to develop a ardour for arcade and motion titles, particularly the fight of Capcom’s Road Fighter II. By the yr 2000, Itsuno had launched a number of titles for Capcom’s arcade division and started piecing collectively the primary ideas for a recreation that may ultimately turn out to be Dragon’s Dogma. This dream must wait nevertheless, as Itsuno was assigned to complete the manufacturing of Satan Could Cry 2, and its sequels Satan Could Cry 3 and Satan Could Cry 4.
After finishing manufacturing on the Satan Could Cry video games, Itsuno returned to his ardour challenge finally. The distinct strategy to magic fight and the power to grapple towering foes already set Dragon’s Dogma other than its contemporaries, nevertheless it was the sport’s distinctive Pawn System that helped cement its place as a fan favourite. This particular system was born from Itsuno’s need to maintain the sport a single-player expertise, whereas nonetheless permitting gamers to really feel related to at least one one other by sharing the AI companions they create and prepare. As improvement progressed, it was the manufacturing workforce’s journeys to the UK that impressed the rolling hills and architectural id of the world gamers would discover.
Dragon’s Dogma II
As Itsuno completed trying again on the origins of Dragon’s Dogma, he gave followers the primary have a look at what lies forward for the collection with the shock reveal of Dragon’s Dogma II. Itsuno and the Dragon’s Dogma II improvement workforce together with Dragon’s Dogma veterans Daigo Ikeno and Kenichi Suzuki are laborious at work creating the sequel, and are excited to share extra particulars sooner or later.