Video games from Treatment Leisure—like Alan Wake 2, Management, and Max Payne—are usually single participant, third-person, linear adventures with cutscenes, a lot of dialogue, and endings. FBC: Firebreak isn’t like these previous video games in any respect. And whereas it’d disappoint some Treatment followers, I’m excited to see the studio doing one thing so totally different.
Earlier this month I took half in a digital preview occasion for first-person co-op sci-fi horror shooter FBC: Firebreak, which is about to launch later this yr on Xbox, PS5, and PC. The devs at Treatment talked about their design philosophy behind the Left 4 Useless 2-like shooter, answered some questions, and confirmed off one of many recreation’s missions.
What sort of recreation is Firebreak?
FBC: Firebreak is about in the identical universe as Management, which itself is a part of the bigger “Treatment Related Universe” that additionally contains Alan Wake. Particularly, FBC is about roughly six years after the occasions of Management. The harmful interdimensional Hiss nonetheless infest a lot of the Oldest Home, the impossibly massive and cosmic-horror crammed HQ of Management’s Federal Bureau of Management. The lockdown remains to be in place, and in spite of everything these years, provides are working out and persons are getting determined to take again the HQ and kick the Hiss out for good. So the Bureau’s director—Management protagonist Jesse Faden— has ordered the creation of the Firebreak Initiative. It is a volunteer-based emergency response group tasked with stopping the Hiss.
One in every of first issues that stunned me was Treatment confirming that FBC: Firebreak has no cutscenes. That is a part of Treatment’s want to make FBC pick-up-and-play pleasant, one of many recreation’s core design pillars. The thought is that irrespective of what number of hours you’ve performed, you must be capable to rapidly hop right into a recreation with a buddy and have a superb time.
The opposite two pillars: Make certain FBC is enjoyable on repeat, and content material must really feel prefer it may solely be discovered within the wild, unusual world of Management.
In the course of the occasion, Treatment confirmed a pre-recorded mission involving three gamers. Treatment calls these missions “Jobs,” that includes a single essential goal with motion unfold out throughout quite a few sections. Gamers can management how lengthy and troublesome these jobs are earlier than hopping in, which can decide the sorts of rewards and the way a lot XP is awarded on the finish
The job we noticed was referred to as Paper Chase and concerned three gamers working collectively to combat by way of the Hiss, together with battling many enemies seen in Management, whereas destroying 1000’s of sticky notes scattered across the Oldest Home. The post-it notes may even stick with you and obscure your imaginative and prescient. The fight jogged my memory of what you would possibly discover in Left 4 Useless 2 or Again 4 Blood, or perhaps a mission in Future 2. A number of taking pictures, managing area, and dealing collectively to defeat hordes of baddies or full smaller sub-objectives.

Every participant takes into battle a particular equipment that features totally different instruments that may change issues up in an enormous approach. These embody turrets, that are simply weapons taped to workplace chairs, or a increase field that draws enemies to it. Like L4D2, gamers attain huge emergency checkpoints all through the mission and may take a breather and restock. What number of of those doorways seem in a mission will rely upon how laborious you made the job.
Ultimately, on the finish of the mission, the group took on an enormous monster made out of yellow sticky notes. Almost about the important thing pillars, this definitely looks as if one thing that might solely occur within the universe of Management.
FBC Received’t Really feel Like A Second Job
If you’re questioning why Treatment determined to restrict FBC to solely three gamers as an alternative of the extra conventional 4, the devs defined that they tried out 4 gamers early on nevertheless it felt like “slightly an excessive amount of to concentrate to” throughout jobs, and three gamers “felt higher.” You possibly can play solo if you would like, or simply with one different buddy, however there aren’t any bots. So that you’ll want some buddies and also you’ll have to plan time to play collectively.
Getting buddies collectively is hard for lots of adults and Treatment appear conscious of this. Their purpose is to make the sport extraordinarily straightforward to hop into, therefore no cutscenes or prolonged tutorials, and to not embody any FOMO components or make FBC really feel like a “second job.” You possibly can cease enjoying FBC for months after which come again and also you gained’t be behind or have to grind to catch as much as buddies.
Relatedly, after I requested if FBC had an ending that gamers may finally attain, I used to be informed no. The sport is supposed to be performed time and again, with gamers unlocking new perks and equipment to change how they play whereas making an attempt out more durable jobs. Curiously, there additionally gained’t be any main “bespoke” story updates. So it appears the world of FBC might be fairly static in comparison with another on-line video games.
As an enormous fan of Management, I requested how FBC: Firebreak will influence the already introduced and presently in growth Management 2. For probably the most half, it gained’t. In a later reply given to me by way of an e-mail after the occasion, Treatment supplied extra element on their considering.
“This was a really aware choice made early on to guard Management gamers who shouldn’t be made to go outdoors their style consolation zone to observe these tales and to guard non-Management gamers, who shouldn’t really feel like they should exit of their style consolation zone to grasp Firebreak,” stated recreation director Mike Kayatta. Treatment did verify that FBC is “canon” to Management and hinted that some characters from the sport would possibly present up in Firebreak.
Is FBC: Firebreak a live-service recreation?
Treatment revealed through the occasion that FBC will embody paid cosmetics and post-launch updates, one other pretty huge departure from Treatment’s previous video games. Nevertheless, they admitted that they had been hesitant to make use of phrases like “live-service” or “seasons” as these imply very various things to totally different individuals.
They as an alternative defined that they wish to respect gamers’ time. No content material in FBC might be “time-restricted” or be primarily based round FOMO. Treatment insists they’re working laborious to make a recreation “for individuals with children,” aka players with restricted time. In addition they confirmed that every one playable content material updates might be free and promised extra particular particulars nearer to launch.
After I requested if FBC: Firebreak could have a battle cross or not, the reply was pretty obscure. I requested for some clarification and obtained this response:
We’re not going to have any time-restricted content material supply mechanisms. We’ll be revealing extra about our publish launch a bit later, however finally we are able to verify that none of this content material might be launched on restricted time rotation. We wish to make sure that whether or not you play each day or play each different week, you’ll have the chance to accumulate all the identical gadgets.

After I requested how FBC: Firebreak will compete with different on-line shooters and co-op video games, Treatment pushed again and stated they weren’t competing with these sorts of video games. As an alternative they need FBC to “slot in” to your life between different video games which may demand extra of your time. FBC could be a factor you come again to everytime you need and have some free time. As soon as once more, the devs introduced up the purpose of not making FBC really feel like a second job.
Lastly, I requested about Swap 2. Treatment made some extent through the presentation to speak about how they’re striving to make FBC Steam Deck verified and need it to run properly on decrease spec PCs. So I questioned if that meant a Swap 2 port was within the works.
“We’re very busy in growing the sport for the launch,” stated Kayatta. “So we haven’t given the Swap 2 any thought at this level, however issues can all the time change sooner or later.” Effectively, I attempted.
For now, FBC: Firebreak will launch later this yr on PS5, Xbox Sequence X/S, and PC. It is going to launch day one on each Sport Go and PS Plus, one other approach Treatment is making an attempt to present FBC the very best shot at discovering an viewers and avoiding the destiny of Sony’s failed FPS Harmony.
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