When Overwatch 2 launched in October of final yr, it was solely pure that gamers stumbled into its new Push mode like ignorant infants at nighttime. However y’all, we’ve had 5 months of pushing barricades throughout Toronto and Rome, and I want the remainder of the Overwatch group to get off the goddamn robotic after we’re successful and in additional time.
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For the uninitiated or those that want a reminder of how the Push mode works in Overwatch 2, that is the Treadweather TS-1 Massive Utility Robotic [pic below], however his associates name him TS-1. Or, in case you’re enjoying as a personality much less pleasant to the collection’ Omnic race, they in all probability simply name him “the robotic.” This positive gentleman is the centerpiece of the Push mode, as two competing groups escort him throughout a map as he pushes certainly one of two barricades throughout it.
TS-1 strikes in accordance with the gamers who’re in his proximity, and if competing gamers are near him and preventing, he’ll stay stationary and ask that gamers “resolve [their] points” earlier than he proceeds. The primary to get their staff’s barricade from the middle of the map to the opposite finish in entrance of the enemy staff’s spawn wins. If time runs out, the staff whose barricade is additional into enemy territory is deemed the victor.
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Like most Overwatch modes, it sounds fairly easy on paper. The nuance of the sport is within the heroes gamers select and the way they work together with their teammates and counter their enemies. However Push isn’t fairly like different modes, the place you have to transfer the payload or management an goal level. The place TS-1 is on the map at any given second can issue into your staff’s technique in case you’re coordinated. For instance, say your staff is within the lead. TS-1 has pushed your barricade nicely into enemy territory, however your opponents gained the higher hand and gained a staff struggle. They’ve bought TS-1 nearer to your spawn than their very own, and in case you win the subsequent struggle and regain management of the bot, you could have a strategic benefit. The enemy staff must get again to TS-1 to reengage and attempt to acquire the lead.
So whereas it may appear the affordable factor to do to information TS-1 again to the opposite facet of the map to start out pushing your barricade once more, in case you’re already forward and there’s not a ton of time left within the match, it might probably generally be higher to carry your place and let the opposing staff come to you.
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After all, this comes with dangers. Should you lose that battle, TS-1 is far nearer to the enemy’s barricade. That’s why it’s vital to coordinate together with your staff, have a unified plan, and make the judgment name relying on components like final cost, how many individuals in your staff are alive versus in spawn, and whether or not or not you assume the staff is sitting on a number of ultimates of their very own. Whereas pushing a payload is fairly easy, the choice between pushing and holding your place in Push is a situational sport sense that you just be taught the extra you play the mode. Nonetheless, there’s a common occasion the place you have to go away TS-1 alone and let him stand in place: once you’re successful and the sport goes into additional time.
Get off the Overwatch robotic, Shinji
Similar to any Overwatch 2 mode, a Push sport doesn’t simply finish when the clock runs out, it ends when nobody is contesting the target. Which means that so long as a member of each groups is subsequent to TS-1, the match will proceed into additional time. This underlying design is certainly one of Overwatch’s biggest strengths as a result of it signifies that a match is actually by no means over till it’s over, and there’s no cause to surrender if there’s any probability you may contest an goal to the final second. With an Escort or Management level map, this implies it’s paramount to remain on an goal till the announcer declares a victor, or a minimum of ensure that your opponent can’t get close to it. With Push, placing far between your self and TS-1 has a strategic benefit in Extra time.
The difficulty is, most randos I play with don’t get this and can escort the massive robotic proper into enemy fingers. In equity to everybody concerned, that is discovered habits from each different Overwatch mode. To win an Escort match, it’s important to be on the payload, and regardless of the setup having some notable variations, escorting a payload and escorting TS-1 are an identical when it comes to the way you work together with them. However after 5 months of strolling the robotic into enemy strains once you would have gained the match in any other case, when will all of us be taught to get off the bot?
If I’m enjoying with strangers I’ll spam the “Fall Again” voice command to no avail as my teammates information TS-1 on a blissful stroll proper into our opponent’s filthy clutches. Kotaku Senior Editor Alyssa Mercante described it as much like “ yelling at your canine after they decide up one thing dangerous,” and I do know you, just like the canine, wish to maintain onto issues that aren’t good for you and conceal them underneath the sofa. However I’m telling you to go away it, Overwatch group. Sure, we made jokes about staying on the payload for years, and now I’m asking you to get off the robotic so this match can finish and I can play every other mode.