The Legend of Zelda Tears of the Kingdom, is sort of right here and it’s been six years of followers begging for a sequel to 2017’s The Legend of Zelda Breath of the Wild, now we’re lower than a day away from that sequel’s launch. Whereas Breath of the Wild did many issues proper, some followers have been additionally left wanting when it got here to some of the sport’s mechanics.
Main as much as the discharge of the sequel, entitled The Legend of Zelda Tears of the Kingdom, there have been a variety of new options showcased, nonetheless, there have been additionally just a few issues that we noticed that weren’t explicitly talked about. Listed below are 5 issues we’re enthusiastic about in The Legend of Zelda Tears of the Kingdom!
Sky Islands
The obvious change in The Legend of Zelda Tears of the Kingdom is the presence of mysterious islands within the sky. These Sky Islands float excessive above Hyrule and Hyperlink won’t solely begin his journey right here, nevertheless it appears he’ll have the ability to achieve new skills which is able to assist him when again on the bottom.
Plus, it appears we’ll be free to return to those islands at any level as soon as Hyperlink has made his descent. I’m additionally fairly enthusiastic about how the islands have ranges that float at totally different altitudes and aren’t essentially related.
Underground Places
Whereas we’ve visited some underground areas in different Zelda video games, that is one thing that wasn’t current in Breath of the Wild. Nevertheless, plainly we could also be visiting some areas beneath Hyrule throughout the journey in The Legend of Zelda Tears of the Kingdom. In one of many trailers, we are able to see Hyperlink engaged in fight with a Stone Talus in an space plagued by stalactites and a few luminous stones within the background.
One other shot sees some Bokoblin and Lizalfos mining one thing in an space with massive mushrooms, plus one other trailer reveals Hyperlink firing an arrow right into a bioluminescent mushroom to be able to gentle up a darkish space. It’s going to be fascinating to see simply how massive and probably labyrinthian it is likely to be, or if we’ll have the ability to go to it at any time or simply throughout sure elements of the story. I’m banking on the previous.
New Skills
It is a massive one and probably one of many causes I’m most enthusiastic about The Legend of Zelda Tears of the Kingdom. Within the earlier sport, skills performed a giant position when it got here to traversal, fixing puzzles and fight. It’s no totally different, however on the identical time, it feels as if a few of them are geared in the direction of addressing among the gripes gamers had with the primary sport. The primary capability proven within the gameplay showcase with collection producer, Eiji Aonuma, is Recall, adopted by Fuse, Ultrahand and at last, Ascend.
Recall permits Hyperlink to reverse the motion of an merchandise, which is useful if a large stone falls straight down from one of many Sky Islands. Fuse appears to be largely combat-oriented, making it attainable for Hyperlink to connect an merchandise to a weapon to vary the way in which it performs. We bought a glimpse of how we’ll have the ability to create homing arrows or a membership by fusing a tree department and a rock, however I believe this additionally addresses the weapon sturdiness mechanic considerably, which some gamers took situation with. Relying on the mixture, it ought to yield some fascinating stat adjustments.
Ultrahand permits Hyperlink to attach totally different objects to create one thing utterly new, like a raft or one thing as advanced as a carriage or perhaps a makeshift quadcopter. I really feel prefer it might even have a fight utility however I’m undecided what it may very well be simply but. I suppose raining arrows from the sky whereas driving a contraption may very well be one! Lastly, we now have Ascend, one other thrilling one which supplies Hyperlink the flexibility to cross by way of stable objects above him.
It is a enjoyable one for climbing tall buildings if there’s some type of cave or opening on the backside. It’s talked about that it could even be used to cross by way of sure enemies, which could trace at pretty massive foes to overcome. It makes the traversal somewhat extra enjoyable and in addition gained’t rely upon having a number of stamina meters. To not point out that the group goes to have a subject day experimenting with new combos to tug off some insane tips.
New Enemy Varieties
Breath of the Wild had an honest vary of enemy varieties, however we’re getting much more in The Legend of Zelda Tears of the Kingdom; some new, some returning. The varied trailers have proven off some new flying enemies, which appear to have some type of relationship with Bokoblins as we see one being carried by a bat-like dragon. There’s additionally a brand new massive enemy that appears like some type of Golem. It’s extremely massive and towers over Hyperlink however emits a inexperienced glow on a few of its blocks. If something, they gained’t be a standard foe however perhaps a boss or miniboss, nevertheless it appears to be like incredible.
Some acquainted collection enemies additionally appear to be exhibiting up in The Legend of Zelda Tears of the Kingdom, specifically the ReDead and the Gleeok. ReDead have been launched in Ocarina of Time and emits a terrifying scream once they discover Hyperlink. When in vary, they’ll paralyze you with their gaze after which slowly make their method over earlier than launching an assault. The Gleeok was launched within the very first Legend of Zelda and over time has been depicted as a dragon with a number of heads.
Based mostly on what we’ve seen to date of The Legend of Zelda Tears of the Kingdom, there will probably be totally different elemental varieties corresponding to Hearth and Ice Gleeok which have three heads. There could also be variants with two heads however that’s simply hypothesis proper now. There could also be much more new and returning varieties however we’ll solely have the ability to inform as soon as the sport is launched. Hopefully, we’ll get one thing elective however difficult just like the Lynels from Breath of the Wild.
Companions
The place Breath of the Wild had Hyperlink interacting with the fallen champions from the 4 totally different tribes, The Legend of Zelda Tears of the Kingdom appears to take that one step additional by pairing you up with a member of that tribe, probably a champion, to finish a quest. It’s unknown how lengthy they might stick round since I’m speculating this primarily based on a clip of Prince Sidon combating alongside Hyperlink, however I’m wanting ahead to having a companion at my aspect, even when only for a short time.
There’s just below per week earlier than The Legend of Zelda Tears of the Kingdom launches worldwide on the Nintendo Swap nevertheless it nonetheless appears too far. For sure, we’re extremely excited to get our arms on the sport!
The Legend of Zelda Tears of the Kingdom Trailer
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