Those that observe Hamster’s Arcade Archives releases on the Nintendo Change and PlayStation 4 will know that the developer fairly clearly appreciates the shoot-em-up style. Certain, it’s partly a results of the age of the video games Hamster tends to work with, however there are round 100 shooters within the full Arcade Archives line-up to date. Solely a fraction of them are NEOGEO video games, nevertheless, so we most likely shouldn’t anticipate to see most of these video games present up on iOS. We’re restricted to the NEOGEO line-up, and we’re quickly approaching the very backside of that barrel. We’ve reached the Ghost Pilots ($3.99) line, folks.
Ghost Pilots arrived on the NEOGEO inside the system’s first yr, when SNK was nonetheless looking for its footing with the {hardware}. Inspiration would arrive quickly after its January 1991 launch. Avenue Fighter II hit in February 1991 with all of the drive of a raging bull, kicking off a combating recreation phenomenon that the NEOGEO was in a position to profit enormously from. In these early days, one in every of SNK’s secret weapons was a expertise that had been lured away from one in every of its main opponents. Takashi Nishiyama is a person who shouldn’t want an introduction, however let’s go forward and provides him one.
Nishiyama is, maybe, one of many extra necessary figures in arcade gaming historical past. He obtained his begin at Irem, and was chargeable for two of its largest early hits: Moon Patrol and Kung-Fu Grasp. He then made the soar to Capcom, the place he was concerned with video games like Part Z, Trojan, Legendary Wings, and Avenue Fighter. Sure, the primary one. Certain, it wasn’t a patch on its sequel, however we wouldn’t have that recreation with out the unique laying the groundwork. He was approached by SNK after he took his depart from Capcom, and began on two tasks for the brand new NEOGEO system. Every would symbolize one in every of his style specialties from his earlier works, and one of many two would show to be a essential, influential, iconic recreation for SNK. The different was Ghost Pilots.
Ghost Pilots is a vertically scrolling shoot-em-up for one or two gamers, although until you’ve a few exterior controllers, you’re more likely to be flying solo on this mission. The setting is World Warfare II, and also you’re up in opposition to an enormous chunk of the Nazi forces. Your weapon of alternative? A bafflingly sluggish seaplane, decked out with a typical machine gun and a restricted variety of one of some totally different bomb sorts. The gun could be upgraded by selecting up power-ups, and you’ll choose up further bombs alongside the way in which. Mainly, that is an try at doing a Toaplan-style shooter in a setting much like that of Capcom’s 19XX sequence. With Nishiyama’s expertise and the facility of the NEOGEO, this could have been a slam dunk.
Properly, even the perfect miss a shot every now and then. Ghost Pilots is extraordinarily uninteresting. It’s sluggish. The ability-ups are so vanilla they really feel like they got here from an early Nineteen Eighties shooter. There aren’t sufficient enemy sorts to correctly combine issues up, and it solely takes a few phases earlier than you’re more likely to tire of varied colours of airplanes swooping in at you. The graphics are wonderful however hardly spectacular for the period, with solely the bosses actually exhibiting something attention-grabbing from a design standpoint. After the primary stage you get to choose between two routes, which is maybe the one attention-grabbing factor Ghost Pilots does. Neither one is very thrilling, sadly. It appears like a recreation that got here a half decade too late.
We’ve obtained the standard extras from Hamster, doing their ready finest to provide the sport a raison d’etre. The Caravan and Rating Assault modes are about as a lot enjoyable as you possibly can hope to have with this recreation, and making an attempt to hustle your manner up the leaderboards offers the sport a shot within the arm it sorely wants. You could have entry to a bunch of choices for the sport itself, and when you’ve got an exterior controller you need to use it to play in lieu of the utterly serviceable contact controls. As talked about earlier than, the sport has help for simultaneous two-player motion, however you’ll want an additional exterior controller on your second participant. As normal, no on-line multiplayer help.
Regardless of the additional modes and high-quality presentation by Hamster, I’ve lots of bother recommending Ghost Pilots with any vigor in any respect. Certain, it performs wonderful. You may go a couple of minutes with it if you should. There’s definitely a good little bit of content material right here for a shooter of its period. Nevertheless it simply isn’t very gratifying. Your aircraft is simply too gradual and your firepower too plain, making the core gameplay really feel uninteresting. It’s all very repetitive due to the restricted assortment of enemies and unimaginative stage designs, too. Is it price a couple of dollars? I imply… perhaps? It’s not trash or something. However you possibly can definitely discover extra gratifying shooters for a similar worth, so I wouldn’t trouble with this one until you’re completely ravenous for a recreation of this type.