Guerilla Video games is every week and a day away from its subsequent sport launch at time of writing, with Horizon Zero Daybreak Remastered arriving on Halloween 2024.
It’s not a completely model new sport, certain, and it’s one more remaster/remake from a PlayStation Studios workforce. Nevertheless it’s additionally an opportunity for Guerilla to return to a sport that began a brand new period for them, and actually make it shine prefer it by no means has.
And make it shine they’ve, notably with enhancements to lighting within the sport, which was one thing that studio director Jan-Bart van Beek talked about on Twitter, and the meticulous course of Guerilla undertook to do it proper.
A part of what made it so meticulous, Beek explains, was that just about each night time, when the workforce would depart the workplace they would depart “30+ PlayStation dev kits” operating one thing known as “autobot,” which might undergo the sport and take hundreds of screenshots all set at completely different occasions inside the sport world.
Positive, taking the screenshots was all automated – however it was the groups job to then comb by means of these screenshots the subsequent day and ensure every part was precisely the way it was meant to be.
Supply – [Jan-Bart van Beek on Twitter via Eurogamer]