I’ve not watched the Halo tv present on Paramount+, so I’ve no opinions on it. Former Halo artwork director Marcus Lehto has seen it, nonetheless, and he does have opinions—and he hasn’t been shy about sharing them on Twitter.
Lehto was with Bungie from the early days, credited for graphics and paintings on Fantasy: The Fallen Lords earlier than turning into artwork director on Halo: Fight Advanced, a task he held by means of Halo 2 and three. He then served as artistic director on Halo: Attain, the final Halo sport to be developed by Bungie, earlier than leaving the studio in 2012.
It is truthful to say that historical past entitles him to some ideas in regards to the Halo TV sequence, and he is been sharing a couple of of them on Twitter. “I am nonetheless getting by means of the sequence. A lot of blended feelings and opinions!” he mentioned final weekend, when a follower first requested him about it.
That opinion appeared to harden a few days later, although. “I am unsure the place the inspiration for the present comes from now,” he tweeted throughout a dialog with followers. “Not the Halo I made.” In response to a different fan, he shortly clarified the purpose: “The Halo I helped make.”
Yeah, I’m unsure the place the inspiration for the present comes from now. Not the Halo I made.May 16, 2022
It sounds fairly harsh, however Lehto later famous that he wasn’t implying criticism, simply change. “For readability, I by no means mentioned I did not prefer it,” he tweeted in a while. “It is simply so totally different than the Halo I helped make—it is like a distinct universe.
“I truly like a number of the battle scenes. Cool motion and a few nice VFX. Specifically, the plasma hit results in ep1 are spot on.”
I did not say I hate the present. Some elements are attention-grabbing. Simply confused by lots of the decisions that have been made which really feel fairly far outdoors the core fiction I helped create.May 18, 2022
It isn’t too laborious to grasp Lehto’s perspective. He is one of many unique main figures liable for the creation of Halo so he is sure to have deep connections to it, however he is additionally been away from the sequence for effectively over a decade—Halo: Attain got here out in 2010. Issues have modified so much since then, and it is truthful for Lehto (or anybody, actually) to say that it is cool, but it surely ain’t my Halo.
(To be truthful, the Halo sequence did not precisely knock our socks off both, though chatter across the digital workplace suggests some have warmed to it. It is superb what slightly ass can do.)
When he isn’t speaking in regards to the Halo TV sequence on Twitter, Lehto is heading up a brand new studio at Digital Arts, the place he is engaged on the Battlefield sequence.