Sonic Frontiers will formally launch to the general public tomorrow, and Sega has formally revealed the sport’s body charges for each the current-gen and last-gen console variations.
Digital Traits reached out to Sega after some miscommunication across the sport’s framerates throughout our preview interval. On Monday, the corporate confirmed the right body charges for every console/platform, in addition to the efficiency specs that include them, so to decide which pace is best for you.
The outcomes are about what you’d anticipate. The sport can hit 60 fps on present gen consoles, however will cap at 30 on older {hardware}. The official body charges for Sonic Frontiers are as follows.
- PS5: Efficiency Mode = 1080p at as much as 60 fps/Decision Mode = As much as 4K dynamic decision at 30 fps
- PS4: Dynamic decision as much as 1080p at 30 fps
- Xbox Sequence X/S: Efficiency Mode = 1080p at as much as 60 fps/Decision Mode = As much as 4K dynamic decision at 30 fps
- Xbox One: Dynamic decision as much as 1080p at 30 fps
- Nintendo Change: Dynamic decision as much as 720p at 30 fps (each handheld and docked)
- Steam: Dynamic decision as much as 4K at 60 fps (relying on particular person PC specs)
If you wish to have the optimum gameplay expertise of exploring the Starfall Islands with Sonic, 60 fps is your finest wager. Nonetheless, if it’s essential to take issues slightly slower, or for those who merely don’t have the PS5 nor Xbox Sequence X/S, 30 fps could also be extra your pace.
Sonic Frontiers might be obtainable on November 8 on PS5, PS4, Xbox Sequence X/S, Xbox One, Nintendo Change, and PC by way of Steam.
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