Impressed by traditional RTS video games like Homeworld, Supreme Commander, and Command and Conquer Crimson Alert, Stellar Warfare is an indie sport with a shocking look to it. Created primarily by a single developer and that includes a whole lot of ships, weapons, and modules to customise your fleet, it’s definitely one to look at. In its newest replace, Tense Video games delivers stability modifications and a brand new characteristic designed to assist gamers with much less time on their palms.
Stellar Warfare is the eagerness challenge of solo developer Thomas van den Essenburg of Tense Video games, who first began work on the area sport in 2018. He states that his intent was to create “a Homeworld-like sport however with base constructing and ship customization,” with different large RTS video games similar to Supreme Commander influencing sure constructions and techniques. There’s a brief marketing campaign together with single-player wave protection, base assault, and skirmish modes, in addition to the power to play skirmish and battle royale multiplayer matches.
Going down after a galaxy-wide occasion generally known as The Gentle, a civil struggle has damaged out that quickly shattered long-established alliances and turned mates into foes. You collect sources, construct out your base, after which design your ships from a variety of customized elements earlier than recruiting them in-game to partake in grand, cinematic area battles. With greater than 40 buildings, 60 ship frames, 50 weapons, and 25 modules, there’s ample selection on supply.
The brand new Stellar Warfare replace features a vary of stability modifications. The Kind-D, Hive, and Stinger ships now all have barely extra well being, and lots of weapons have had their harm upgraded, whereas the Mirror Optics module now provides you extra vary than earlier than however at the price of a larger affect in your pace.
The massive addition, nonetheless, is a brand new “glad hour” characteristic. Thrice every day, you’ll stand up to triple the same old loot drops for an hour, which Tense Video games notes “ought to assist these of you who don’t have loads of time to play to have particular moments through which it is a little simpler.” The loot consists of blueprints for ship frames, weapons, and modules, which unlock further methods to improve your fleet, that means you’ll need to seize as many as you possibly can.
Stellar Warfare’s creator says he considers the present state of the sport to be very playable, with no less than 10 hours of gameplay. Nevertheless, he nonetheless needs so as to add extra marketing campaign missions, additional hone the enemy AI, and introduce further quality-of-life options.
“By present estimates I consider that in roughly six months we must always have the ability to put the ‘achieved’ stamp on this sport,” he says, “however even then improvement is not going to cease and we’ll preserve including issues based mostly on both what we deem the best precedence, or just enjoyable issue.”
Stellar Warfare is out now on Steam in early entry, priced at $19.99 / £16.75. You possibly can head right here to have a look for your self.
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