Hello Everybody, it’s Sandro, Recreation Designer at Digital Kingdom. At the moment I’d like to take some time to present you some perception into how we made our sport Swordship and the issues we’ve realized to take the idea of dodging to entire new stage…buckle up!
Let’s begin right here, the preliminary concept for Swordship got here from Ben, our artist. He needed to create a sport that appears like a chase scene in a James Bond film. The participant ought to really feel the stress of being chased by enemies with out the choice to shoot again at them. Let’s make one thing so intense that it makes you maintain your breath and you’ll really feel the water in your face! 4 years later we’re proud to introduce you to Swordship, a rogue-like with no capturing and quite a lot of water. The sport is all about utilizing ability and precision to not solely dodge enemy fireplace, however trick them into taking one another out.
To know Swordship, take into consideration Into The Breach combined with Wipeout. You will see the tactical gameplay and the rogue-like construction of Into The Breach on the pace of Wipeout. We’ve got designed the sport so that every run presents a distinct problem from the earlier one. Whereas the sport would possibly begin off with easy enemies, as you improve your excessive scores, new options will unlock. This consists of climate, lively powers in your Swordship, new enemies attacking with fireplace and electrical energy and different surprises that can increase the vary of prospects.
One of many key options of Swordship is its supply system. Within the sport you play as a Robin Hood of the long run. It’s essential to steal containers from the wealthy to present them to the poor. What’s essential for us is to make the participant really feel that giving is dropping one thing. On the finish of every stage, you’ll have to select if you wish to preserve your containers to get further lives and upgrades or give them away for factors. Preserve them for your self and also you improve your possibilities of finishing the sport. Give them away and also you improve your possibilities of reaching the highest of the leaderboards. What is going to you select?
With Swordship we need to give you a tough however truthful expertise. After all, the sport is not going to do you any favors, however it is going to at all times reward you in your dedication.
We hope you’ll have as a lot pleasure taking part in the sport as we had making it. See you on the leaderboards!
Swordship
Thunderful Publishing
☆☆☆☆☆
1
★★★★★
$19.99
Swordship is a futuristic lightning-fast dodge’em up which flips the script on the standard arcade shooter. Flip each the tide of battle and enemies on themselves by dodging, weaving and diving your method by means of an onslaught of enemies hell-bent on tearing your Swordship aside.
This addictive action-roguelike pushes you to make split-second choices that can both deliver you superb victory in opposition to tyranny, injustice, and grow to be a logo of hope to The Banished, or see your unsung heroics sink to the underside of the ocean. With an adrenaline fuelled soon-to-be a contemporary basic soundtrack this sport will transport you to a grim watery future.
Options:
Weapons are cool however dodging is your greatest weapon: The Swordship’s manoeuvrability permits you to outwit the enemy by tactically positioning and dodging enemy fireplace
Ship Talents: Gather power-boosting parts and experiment with completely different play types in your runs
Danger/Reward Upgrades: Select between risking all of it by banking stolen containers for large rating boosts or, play it secure for passive upgrades and further ships that can suit your play model
Climate: Study to grasp the completely different climate situations to get by means of the randomly generated ranges
Story:
The world after international warming. Humanity has taken refuge in three gigantic underwater cities on the backside of the ocean.
Those that are expelled from the cities, for lack of house, barely survive on the burned lands. In the meantime the megacities alternate hundreds of thousands of containers loaded with items every single day.
On the instructions of ultra-fast boats, a number of inhabitants of the underwater cities began stealing these valuable containers, with a purpose to ship them to the banished.
Some are extra profitable than others.