The Varmareno Coliseum may be present in Port Brilehaven after ending the principle quest in Martira. That is the place you possibly can have interaction in tough fights that earn you highly effective rewards and in addition enhance your braveness.
This information will solely be overlaying the ranked battle mode, largely as a result of you possibly can’t precisely kind a lot of a method for the gauntlet battle fights. The fights in gauntlet battle are much more random, with completely different quantities of every enemy kind popping up throughout all 30 rounds. I’d simply wait till you get to the very finish of the sport and easily breeze by the gauntlet battles when you’re overpowered as an alternative.
Earlier than you soar in, listed here are a couple of basic ideas. The Coliseum is open day and night time, however closed on days that it rains. Verify with the climate forecast NPC on the times you propose to battle, so you possibly can see if it’s going to be inaccessible. In my expertise, it is best to deal with these fights when you may have actually nothing else to do. Like, for example, when all of your quests are full and you may now not progress any present Follower ranks.
In case you’re stressing out about not having the ability to probably end all of them earlier than the top of the sport, I will allow you to in on a bit secret: you may instantly begin to have much more free time the nearer you get towards Metaphor’s conclusion. That being mentioned, these fights do provide you with a reasonably first rate quantity of Braveness. In case you want extra Braveness to qualify for a sure follower’s subsequent rank, you would justify killing two birds with one stone by taking sure fights on beforehand.
Don’t be afraid to make use of your whole MP throughout these fights, even in the event you plan to deal with one within the day and one at night time. You’ll utterly heal in between.
I extremely counsel rating up both the Commander or Faker archetype timber to a good diploma earlier than leaping too far into the later ranks. Buffs and/or debuffs will probably be extraordinarily necessary in later fights.
Certification Battle: Crag Manjula
You will need to win this battle in three turns. Remember that you will not fail the second these three turns are up, however will as an alternative fail after you full the battle. Rely what number of turns the Crag Manjula has, and reset in the event you fail to defeat it earlier than the third flip begins. The Crag Manjula is weak to strike assaults, however resistant towards pierce and slash. Hearth is non-effective.
Wizards are good right here, as their common assaults will weaken it and the Blizza ice ability will deal nice injury. Pugilists and Brawlers are nice right here too, attributable to their expertise inflicting strike injury. Knights are notably ineffective, because the Crag Manjula offers lightning injury and it is immune to piercing.
In case you’re under-levelled and wish a straightforward win, merely go in with 4 Brawlers and repeatedly use Good Punch to perpetually inflict tremendous efficient strike injury. Use Ability Inheritance to connect a multi-healing spell to one in all your occasion members so you possibly can offset the life price of Good Punch.
Your rewards are 25,000 cash and Bronze III rank.
Bronze Rank III: Goborn King
This battle may be an absolute cakewalk with a Swordmaster and a Faker. Use the Swordmaster’s multi-hitting Vorpal Blade synthesis to hit each Gorborn. Mix this with a few different assaults that strike each enemy directly, and you will be down to only the Gorborn King. The Gorborns haven’t got resistances, so any strikes will do.
At this level, the Gorborn King will solid Unwavering Blade. This ups his agility by three entire ranges. Solid the Faker’s Dekaja capability to utterly negate his buff, then simply wail on him. He’ll spend his total subsequent flip merely recasting Unwavering Blade, so no should be fancy about it. Simply rinse and repeat every flip.
Your rewards are the Man O’Warfare gloves, some Braveness, and Bronze Rank II.
Bronze Rank II: Gangaflos and Serpetias
So, this battle simply sees you operating across the Coliseum and utilizing your primary assaults outdoors of battle, such as you would in a dungeon.
It ought to be comparatively simple, however this is a tip: use the Mage/Wizard class or the Seeker class to your protagonist. The Mage archetype’s primary assaults outdoors of fight have an enormous hitbox, in order that they’re nice for hitting a number of enemies directly. The Seeker has the passive capability Chase Assist, which evokes your occasion members to assist out extra in overworld fight so you possibly can deal extra injury.
Your rewards are 10 Blessed Waters, 5 Graced Waters, two Heavenly Waters, some Braveness, and Bronze Rank I.
Bronze Rank I: Vesp and Nocross
As this battle sees the protagonist go into battle solo, it may be a bit tough for numerous completely different causes. You will not have entry to synthesis assaults, you may solely be capable of assault a most of two occasions per flip, and also you won’t have levelled up the right archetypes to your major character.
It additionally will not assist that the Nocross will inflict Neglect and the Vesp will inflict each Hex and Poison, so standing illnesses will probably be an enormous menace. Standing illnesses can stack, so make sure that to counteract no less than one in all these. You may additionally wish to think about using a Miraculous Drugs therapeutic merchandise so you possibly can totally heal no less than as soon as.
Firstly, I might prioritise having the correct expertise so you possibly can no less than assault twice per flip. The Nocross is weak to wind and the Vesp is weak to pierce, however you need to be nice so long as you may have no less than one first rate appropriately efficient ability (because the battle turns into considerably simpler when you defeat one enemy).
The Seeker’s Cyclo capability will simply take out the Nocross in a single or two turns, relying in your stats. The Magic Seeker’s Cyclone will certainly take it out in a single flip, however is not crucial if you have not unlocked or levelled that archetype up but.
Because the Vesp is weak to piercing, the Gunner’s Poison Shot or Hex Shot expertise could be superb. You could possibly additionally use the Magic Knight’s Heavy Rush, however as you would like to maneuver to the again row on the finish of your first flip it isn’t superb.
I might additionally counsel stepping into with no less than one accent to counter a number of the standing illnesses you’ll nearly positively get hit with. In case you’ve gathered sufficient golden bugs the Aged Entomophile outdoors the Coliseum offers you the Venomward Appeal. This protects towards each Poison and Hex, which utterly counteracts the Vesp.
Nevertheless, getting hit with Neglect is arguably way more detrimental as it can lock you out of all of your expertise. For that reason, I’d as an alternative counsel shopping for the Neglect-Me-Nots accent from the Phantom of the Deep store in Port Brilehaven in the event you aren’t sturdy sufficient to kill the Nocross in a single flip.
Previous to the battle, resolve which enemy you wish to take out first and equip the right accent to counteract whichever opponent you are not prioritising. Initially of the battle, transfer to the again row to right away take much less injury and give attention to taking out one enemy as quickly as potential. So long as you are utilizing ranged assaults, like magic or Gunner expertise, you will not deal much less injury for doing so. It’s best to survive no less than two turns, no matter your stage or stats.
As soon as one enemy is down, heal if crucial. Even when you have no expertise or assaults that reap the benefits of the second enemy’s weak spot, you may simply be capable of kill it in a 1v1 at full well being.
Your rewards are the Fortune’s Grasp accent, a Rainbow Bathblossom, some Braveness, and Silver Rank III.
Silver Rank III: Homo Tenta
Do not let these little fellas idiot you; they want very particular expertise to beat, and they’re going to pack a punch if not handled shortly. The Homo Tenta is neither weak nor immune to something. The Azure Homo Tenta is weak to Hearth, and the Ochre Homo Tenta is weak to Ice. Easy to date. Now, the issue; the Platinum Homo Tenta absorbs all magic assaults however is not immune to any bodily expertise, and the Golden Homo Tenta resists all the pieces.
I believe you are speculated to go in with a construct that focuses on almighty assaults, just like the Service provider or the Normal. Alternatively, it could be anticipated that you simply use the Magic Dancer syntheses. This archetype has three syntheses that pressure your opponents to be weak to both hearth, ice, or darkish assaults. This manner you would use multi-targeting magic assaults to hit each enemy with super-effective assaults directly.
This is what I believe you need to do as an alternative: go into the battle with a Swordmaster, a Faker/Gunner, and two Brawlers. Connect a fireplace ability to one in all your Brawlers and an ice ability to a different. Connect the Commander’s Marakukaja capability to your Faker/Gunner. Connect the Product owner’s Gold Assault to your Swordmaster.
Throughout your Brawlers’ turns, goal the Azure Homo Tenta with a fireplace assault, and the Ochre Homo Tenta with an ice assault. That is largely simply to realize turns, however the injury helps. On the Faker/Gunner’s flip, solid Marakukaja to extend your total occasion’s defence.
On the Swordmaster’s flip, use the Vorpal Blade synthesis (that is why we introduced the Faker/Gunner). This could do huge injury to each Homo Tenta (besides the Golden Homo Tenta) and it’ll decrease their assault.
Along with your defence elevated and your opponents injury decreased, you need to comfortably survive the following flip. Repeat the very same technique once more as soon as their flip is over.
At this level, you need to largely simply be right down to the Golden Homo Tenta. Though its defence is powerful, its offence shouldn’t be. Use your Gold Assault capability when you possibly can to hurry issues up, however in any other case simply hit it with no matter.
Your rewards are a Miracle Igniter, some Braveness, and Silver Rank II.
Silver Rank II: Goborn, Gargoz, and Orgo
Though that is one other overworld fight phase, it isn’t going to be as simple because the final one. Not like in common fight, there are not any brute-force strategies for this one.
In case you’re not at a excessive sufficient stage, you merely will not be capable of beat this mission within the allotted time. In case you’ve been trying to take action and barely come shut in any of your makes an attempt, contemplate this the sport’s method of telling you to return again at a later level.
You probably have come shut nevertheless, right here is the one tip I can really give you: use a Seeker archetype to your protagonist. The Chase Assist passive ability that Seekers have will make your occasion members assist out extra typically, resulting in a lot larger injury.
Your rewards are 5 Hero’s Jewelled Roots, some Braveness, and Silver Rank I.
Silver Rank I: Coliseum Mage and Coliseum Fighter
This one has two catches. First, you possibly can solely go in with two occasion members. Second, they each need to be Brawlers. As you’d count on, this setup is closely weighed in your opponent’s favour.
Though the Mage is weak to strike assaults, Brawler expertise price HP. In case you use too many, you may lower your HP an excessive amount of and hand your opponent the victory. To make issues worse, the Mage casts ice magic—which Brawlers are weak to.
There’s one other unfair factor to this battle too. The Fighter resists strike, and can try and Daze your occasion. Getting dazed will decrease your accuracy, which actually sucks as a result of the Mage can buff his occasion members’ evasion.
The trick right here is to truly goal the Fighter first. Though he could also be immune to strike, he is really weak to gentle magic. You are going to need each of your occasion members to soak up a medium-strength gentle spell, just like the Cleric’s Hamaon. Think about using your occasion member with the best Magic base stat for this.
In your first flip, focus fully on the Fighter. He ought to die simply in 4 hits. Now you need to be capable of comfortably take out the Mage with out worry of being Dazed.
Alternatively, the Normal expertise are fairly good right here. The Ice Dodge passive ability will assist you keep away from the Mage’s assaults, and you should use the multi-targeting Almighty Megido ability to dish out some good injury. Additionally, think about using the Faker’s Dekaja ability to counter their hit/evasion buffs and a therapeutic spell if it is nonetheless proving to be a battle.
Your rewards are the Full Moon Medal accent, a Chain of Bonds accent, some Braveness, and Gold Rank III.
Observe: These subsequent few fights are powerful and require you to be at a excessive stage to beat them. It is best that you do not try them till the beginning of the ninth month.
Gold Rank III: Lina
Time for an additional solo battle, and this time you may be dealing with off towards your previous rival: ex-candidate Lina. Keep in mind how I mentioned you need to most likely wait till the ninth month to deal with these fights? Effectively, Lina is the rationale why. With out a very particular archetype that you simply earn after that month, this battle will probably be a little bit of a nightmare.
Lina is weak to ice, however it is a solo battle so utilizing an ice assault will solely earn you one further flip. Additionally, she’ll take away any buffs you utilize initially of her flip and he or she’ll buff each single one in all her personal stats on her flip.
For these of you who wish to take this battle on previous to month 9, attempt utilizing the Faker archetype. The Faker’s Roguery ability would possibly provide you with three further turns, which might be tremendous helpful. After all, it may also simply finish your flip utterly. It is all as much as likelihood. Possibly attempt resetting a couple of occasions to get the right begin utilizing Faker’s Roguery and spam her with ice expertise. I did check this and it labored… as soon as. Took about eight tries although.
It is clear that Metaphor needs you to make use of the particular archetype that you simply unlock after month 9 right here. I am about to spoil what it is referred to as within the subsequent paragraph, however I will not spoil something past that. You have been warned.
With the Prince archetype, this battle may be very, quite simple. Transfer to the again row, use the Hero’s Cry ability to realize 4 further turns, and spend all 4 of these turns spamming Radiance. If Lina one way or the other would not die and in addition casts Mage Mirror, use the Prince archetype’s Royal Slash ability as an alternative. Preserve utilizing it till she dies, though I might be stunned if she survives lengthy sufficient to get one other flip anyway.
Your rewards are the Jade Jian weapon, some Braveness, and Gold Rank II.
Gold Rank II: Kokasados and Leogryph
This one is one other overworld battle, however with an additional annoying twist. You may die in the event you take even one hit right here, so you are going to wish to make ample use of your dodge.
There is not actually a lot I can give you in the best way of recommendation right here. This battle should not be onerous, so long as you are first rate at avoiding the enemy’s assaults. I am unable to assist you with studying how you can dodge sadly, however I can give you one small, little tip; use the Prince archetype. It does nice injury in overworld fight, so utilizing it can velocity issues up barely.
Your rewards are 10 Hero’s Jewelled Roots, some Braveness, Gold Rank I.
Gold Rank I: “Fearful Monster” (Homo Luano)
The Homo Luano is immune to all the pieces and it is received numerous well being. It would additionally kill a celebration member each two turns. Sounds scary, proper?
Nope. This man is a pushover, offered you may have a option to pressure a weak spot onto him that’s. There’s a couple of completely different expertise that’ll assist with this.
The Persona Grasp has Thunderhead Dance, Dance of Verdure, and Dance of Purgelight, which is able to pressure a weak spot to electrical, wind, or gentle injury. These are half-decent choices. As an alternative, I might suggest the Berserker and Commander archetypes. The Berserker has the Wanton Destruction ability, which is able to pressure a strike weak spot. The Normal has Frigid Fortress Ways, which is able to pressure an ice weak spot.
After the primary time you utilize both of those expertise, each subsequent use will concurrently weaken the boss after which re-force the weak spot once more. The Homo Luano will comfortably die inside two turns in the event you use each of those expertise as many occasions as potential.
Your rewards are the Gambler’s Guide accent, the Overlord’s Sash accent, and the hunt Turn into Champion of the Coliseum.
Turn into Champion of the Coliseum battle: Guptauron
The Guptauron ought to, in concept, be a comparatively straightforward battle. In follow, the Guptauron will doubtless show to be a little bit of a nightmare. That is the ultimate battle within the Coliseum in spite of everything, so there needed to be some sort of twist that ups the issue.
It’s a must to beat the Guptauron in two turns. This man is chunky and can take an absolute beating earlier than he goes down, so I believe utilizing the Prince archetype right here is mainly a necessity.
Previous to the battle, select one in all your occasion members who has entry to a powerful piercing synthesis or a powerful ice synthesis. Equip them with the Overlord’s Sash accent you gained from the final battle.
Initially of your flip, use the Prince’s Hero’s Cry as quickly as you possibly can and acquire 4 further turns. Use the Trickster’s Vidyartha ability as soon as to decrease the Guptauron’s defence by two ranges. Now, with the occasion member you outfitted the Overlord’s Sash accent on, use your synthesis assault.
You most likely simply did one thing within the vary of 4,000–7,000 injury with that one assault. That is the Overlord’s Sash at work. It triples the injury of any synthesis expertise. The Guptauron will most likely die earlier than he even begins his flip.
Your reward is the Yggdrasil Crown accent and the satisfaction of getting bested each problem that the Varmareno Coliseum has thrown your method.