I used to be tremendous disenchanted to seek out out that the DualSense’s “Adaptive” (resistive haptics) tech was solely within the triggers. HUGE missed alternative not placing the tech on the analog sticks. There’s solely a lot you are able to do with triggers, however sticks that “combat” you, or shake, or draw back, and so on.?
I am over right here utilizing Sidewinder Power Suggestions 2 joysticks on my PC, and for the video games/software program that help speaking to those historical artifacts, it is superb. Would straight up homicide some individuals to get the tech into an ordinary controller’s analog sticks.
I might fairly have adaptive triggers + sticks + motion buttons/D-pad/bumpers earlier than corridor sensor sticks, truthfully. I am going to take progressive, recreation altering “gimmicks” over longevity, personally (would not harm to do each, although, you already know).
I’d additionally like DualSense/JoyCon’s “HD” haptics in conjunction with what we have already got, too. The “Impulse” motors in a Xbox One/Sequence controller’s triggers is best than nothing, however I believe there ought to be extra.
I used to tear out the motors of all my controllers to make them lighter-weight (as a result of I’ve a point of nerve injury/points? that make every part exhausting to carry/grip, so lighter is best), and I miss the times of, like, holding a SNES/Genesis controller for hours on finish, comfortably, as a result of they weighed nothing.
And I am the weirdo with a Palm Cellphone, as a result of I hate heavy telephones, and I am glad I by accident sat on my One Plus 7 Professional…
However, I have been utilizing increasingly haptics currently, and simply taking extra breaks/simply taking part in much less typically to steadiness all of it out. The immersion is king, for me.
I am additionally the weirdo utilizing 20 year-old flight sticks to play mecha video games in a PS2 emulator, so… there’s that.