“Tokyo Xtreme Racer,” even the identify has a scrumptious early-2000s taste to it. Studio Genki’s newest is the primary entry the long-running racing collection in 20 years, profiting from the rabid Y2K nostalgia within the air with an early entry Steam launch out of nowhere, one which’s gotten a ton of warmth with 4,728 evaluations on the time of writing and an “Overwhelmingly Constructive” reception after simply 4 days.
I’ve by no means been a lot of a racing sport man, with the notable exception of a passionate dalliance with Want For Velocity: Most Wished on the Xbox 360. What I am seeing from Tokyo Xtreme Racer ’25—technically the fourth mainline entry of the collection, sixth if you happen to depend the Drift spinoffs—scratches the identical a part of my mind as EA’s absurd 2005 racer. I am used to photorealistic racing video games with real-world vehicles being these uninteresting, nearly simulationist affairs, however Tokyo Xtreme Racer has a lot swagger. Screaming down the highways of a near-future Tokyo to the tune of an impossibly cool soundtrack that alternates between jazzy funk and delectably retro jungle—that is the long run we had been promised.
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