BitSummit, Japan’s main indie video games occasion, was held over the weekend in Kyoto, and among the many video games showcased was one known as Tokyo Tales that has actually received my consideration.
Developed by Drecom, who’re usually within the enterprise of creating cellphone video games, it’s a moody journey recreation set in Tokyo the place, cryptically, “Town continues to inform her story, even after her disappearance”.
The sport’s trailer appears to be like incredible, with an artwork model that builds its world in 3D then provides the whole lot a gritty pixel artwork impact, earlier than smothering all of it in some extremely moody lighting results:
Appears to be like superb, proper? By now although you may also be questioning how the sport really performs, since that trailer was virtually fully made up of cinematic sequences. IGN Japan have been at BitSummit, and after a hands-on demo with Tokyo Tales say that it’s constructed very very similar to a conventional PS1 recreation, with a set digicam perspective that your 3D character walks round in, with most of your time spent merely wandering the town’s streets (you’re locked to a strolling velocity) exploring and studying concerning the world round you.
This could be an extended shot for older heads right here, but when anybody remembers the 2013 PS3 unique Rain, you may see some similarities right here, and with good cause. Main improvement on Tokyo Tales is Yuki Ikeda, who was additionally director on Rain, and having been engaged on varied initiatives at Drecom that is his first all-new recreation in a decade.
Tokyo Tales is at present slated for PC and “consoles”, with a launch date deliberate for someday in 2023. If you wish to see extra on the sport, its official Instagram account has some smaller clips, together with one which exhibits how the sport’s distinctive visible look is achieved: