It is a completely new idea the place “areas” (apply buffs,nerfs or an impact randomly) can change how play the sport. This will increase the prospect of RNG but in addition stops some OP playing cards from being performed on a regular basis. Some areas have an elevated price of look on some days, which incentivises gamers to strive new decks and thus lowering the prospect of any kind of “META” deck forming. Although undoubtedly some playing cards are higher than others , all playing cards recieve a good likelihood of play. The gameplay can also be quick, since there are solely 6 turns* ( be careful , generally the TVA enters and ends the sport abruptly😉) and 10 playing cards in a deck.
The closest to this idea is GWENT, however i feel the visuals and themes are vastly superior.
The one factor i feel they need to add is a Mulligan choice.