Speaking on Twitter, McDonald also revealed that there are ‘zero barriers’ preventing Sony from releasing a Bloodborne PS5 port or PC version of the game.
The comments come after Jeff Grubb claimed that Bloodborne’s code is a bit of a mess and would require FromSoftware’s supervision to work on a port, and couldn’t simply pass it off to another studio. Furthermore, he said that the studio is simply too busy with Elden Ring to work on it itself.
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McDonald definitely is aware of his stuff, as he’s the one liable for releasing a Bloodborne 60 FPS replace again in February 2021.
Bloodborne was launch for the PS4 in March 2015 and is extensively thought to be one of many console’s finest video games thus far. You’ll be able to learn our full assessment right here.