When making a Name of Obligation loadout, choosing every perk is a crucial determination, however in MW3, they’ve been renamed, and we’ve a full conversion listing of what perk every merchandise represents.
Whereas titled MW3, this newest sport is extra near the unique Fashionable Warfare 2, with the sport that includes all the 2009 title’s maps.
With no “perks” obtainable, we had a go at every Vest, Glove, Boot and Gear evaluating them to their MW2 counterpart. Right here is the total MW3 Perk Conversion listing.
Perk Conversion Record
Right here is each Vest, Glove, Boot and Gear in MW3 and the corresponding perk from the unique Fashionable Warfare 2.
Do observe a few of these will not be straight the identical however include related properties to the unique perks. In the meantime, some could have no comparability.
Vests
- Infantry Vest → Marathon
- Will increase Tac Dash period and reduces refresh time.
- Engineer Vest → Sitrep
- Spot enemy gear, Discipline Upgrades, and Killstreaks by means of partitions.
- Quicker Discipline Improve recharge.
- Gunner Vest → Scavenger Professional & Sleight of Hand
- Deploy with Max Ammo and enhance reload velocity.
- Demolition Vest → N/A
- Resupply Deadly and Tactical gear each 25 seconds.
- CCT Comms Vest → N/A
- Elevated period enemies keep on radar and zoom out radar for you and close by allies.
- Enemies you kill drop intel packs, which ping on the radar for you and your allies when collected.
- Overkill Vest → N/A
- Elevated weapon swap velocity.
- Reload whereas sprinting.
Gloves
- Fast-Grip Gloves → N/A
- Elevated weapon swap velocity.
- Ordnance Gloves → N/A
- Throw gear additional.
- Reset the fuse timer on thrown-back grenades.
- Commando Gloves → N/A
- Scavenger Gloves → Scavenger
- Resupply ammo and throwing knives from lifeless gamers.
- Marksman Gloves → N/A
- Cut back sway and flinch whereas ADS.
- Assault Gloves → N/A
- Whereas leaping, accuracy and time to ADS is improved.
Boots
- Light-weight Gloves → Light-weight
- Elevated motion and swim velocity.
- Reduces noise whereas swimming.
- Climbing Boots → Marathon Professional & Commando Professional
- Elevated climbing and mantling velocity.
- Decreased fall injury.
- Working Sneakers → Marathon
- Will increase Tac Dash period and reduces refresh time.
- Tactical Pads → N/A
- Will increase slide distance and permits for aiming down sights whereas sliding.
- Will increase stance transition speeds and crouched motion velocity.
- Stalker Boots → N/A
- Elevated strafe and ADS motion velocity.
- Covert Sneakers → Ninja
- Eliminates footstep sounds.
Gear
- EDO Padding → N/A
- Reduces injury from non-killstreak explosives and hearth.
- Tac Masks →
- Reduces the power of enemy flash, stun, and gasoline grenades.
- Immunity to shock, EMP, and Snapshot Grenades.
- Mission Management Comlink → Hardline
- Cut back Killstreak price by one kill.
- Cut back Scorestreak price by 125.
- Bone Conduction Headset → Sitrep Professional
- Reduces fight noise, permitting improved identification of enemy footsteps and gunshots.
- Magazine Holster → Sleight of Hand
- Blacklight Flashlight → N/A
- Reveals current enemy footsteps.
- L/R Detector → N/A
- Warns of hostile laser and radiation sources.
- Menace Identification → N/A
- Whereas ADS, mechanically pings enemy places in crosshairs.
- Sign Jammer → Sitrep
- Emits sign disrupting positioned enemy claymores and mines.
- Warns of close by enemy gear.
- Hijacked IFF Strobe → Chilly Blooded
- Undetectable by AI focusing on techniques and thermal optics.
- Doesn’t spotlight in enemy Tactical Cameras or Recon Drones.