Murderer’s Creed Mirage is the following huge instalment to Ubisoft’s franchise, and it arrives tomorrow on October 5. The upcoming title features a location that has been integral to the lore of the franchise.
For many who have no idea, Alamut Fortress is the situation we’re speaking about, and this location has been talked about a number of instances within the earlier video games. It was initially a stronghold for the Hidden Ones, which later grew to become the Brotherhood of Assassins. The situation has nice significance within the lore of the Murderer’s Creed franchise and followers would love to go to this location as it’s set round Baghdad.
Via an interview with GamesRadar, Murderer’s Creed Mirage’s narrative director, Sarah Beaulieu, revealed that she “fought for Alamut despite the fact that the producer was not completely satisfied about it.” Beaulieu added that this was “a possibility to pay homage to the franchise” and the neighborhood would’ve been unhappy in the event that they “had missed that chance” as “Alamut is huge within the Murderer’s Creed lore.”
Moreover, despite the fact that Murderer’s Creed Mirage is a standalone story, Alamut is being added for the followers who’ve invested hours throughout all of the AC video games up to now 15 years. Beaulieu provides that individuals who have performed the earlier video games “know what’s in Alamut and what it’s”, however they’ve additionally made some new inclusions to the situation and added “new ranges of details about Alamut.” Beaulieu concluded by stating that there are “tales to inform in Alamut”, and she or he is hoping that “followers dig into each element.”